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[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676 * Fixed TrinityScript logo * Version updated to 0.2.6721.676 --HG-- branch : trunk rename : 6700-670 => 6721-676
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@@ -20,6 +20,7 @@
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\ingroup mangosd
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*/
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#include "WorldSocketMgr.h"
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#include "Common.h"
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#include "World.h"
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#include "WorldRunnable.h"
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@@ -74,6 +75,8 @@ void WorldRunnable::run()
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sWorld.KickAllQueued(); // kick all queued players (and prevent its login at kick in game players)
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sWorld.KickAll(); // save and kick all players
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sWorld.UpdateSessions( 1 ); // real players unload required UpdateSessions call
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sWorldSocketMgr->StopNetwork();
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MapManager::Instance().UnloadAll(); // unload all grids (including locked in memory)
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