Core/Spells: Rename more SpellAttr9

This commit is contained in:
Shauren
2024-06-11 11:05:40 +02:00
parent 019d28086f
commit 56a027131a
6 changed files with 16 additions and 16 deletions

View File

@@ -859,7 +859,7 @@ uint64 Spell::CalculateDelayMomentForDst(float launchDelay) const
if (speed > 0.0f)
return uint64(std::floor((m_targets.GetDist2d() / speed + launchDelay) * 1000.0f));
}
else if (m_spellInfo->HasAttribute(SPELL_ATTR9_SPECIAL_DELAY_CALCULATION))
else if (m_spellInfo->HasAttribute(SPELL_ATTR9_MISSILE_SPEED_IS_DELAY_IN_SEC))
return uint64(std::floor((m_spellInfo->Speed + launchDelay) * 1000.0f));
else if (m_spellInfo->Speed > 0.0f)
{
@@ -2487,7 +2487,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*=
}
}
if (m_spellInfo->HasAttribute(SPELL_ATTR9_SPECIAL_DELAY_CALCULATION))
if (m_spellInfo->HasAttribute(SPELL_ATTR9_MISSILE_SPEED_IS_DELAY_IN_SEC))
hitDelay += m_spellInfo->Speed;
else if (m_spellInfo->Speed > 0.0f)
{
@@ -2557,7 +2557,7 @@ void Spell::AddGOTarget(GameObject* go, uint32 effectMask)
if (static_cast<WorldObject*>(m_caster) != go)
{
float hitDelay = m_spellInfo->LaunchDelay;
if (m_spellInfo->HasAttribute(SPELL_ATTR9_SPECIAL_DELAY_CALCULATION))
if (m_spellInfo->HasAttribute(SPELL_ATTR9_MISSILE_SPEED_IS_DELAY_IN_SEC))
hitDelay += m_spellInfo->Speed;
else if (m_spellInfo->Speed > 0.0f)
{
@@ -2637,7 +2637,7 @@ void Spell::AddCorpseTarget(Corpse* corpse, uint32 effectMask)
if (m_caster != corpse)
{
float hitDelay = m_spellInfo->LaunchDelay;
if (m_spellInfo->HasAttribute(SPELL_ATTR9_SPECIAL_DELAY_CALCULATION))
if (m_spellInfo->HasAttribute(SPELL_ATTR9_MISSILE_SPEED_IS_DELAY_IN_SEC))
hitDelay += m_spellInfo->Speed;
else if (m_spellInfo->Speed > 0.0f)
{