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*Fix Illumination and Infusion of Light procs.
--HG-- branch : trunk
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@@ -2013,6 +2013,8 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
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currentAbsorb = mod->m_amount;
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RemainingDamage=0;
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}
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else
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continue;
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}
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// Reflective Shield
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@@ -5919,7 +5921,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
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if (dummySpell->SpellIconID == 3017)
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{
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// hardcoded amount
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basepoints0 = 15 * GetMaxPower(POWER_MANA)/100;
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basepoints0 = 15 * GetCreatePowers(POWER_MANA)/100;
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target = this;
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triggered_spell_id = 57669;
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// replenishment
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@@ -11539,7 +11541,7 @@ void Unit::ProcDamageAndSpellFor( bool isVictim, Unit * pTarget, uint32 procFlag
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continue;
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procTriggered.push_back( ProcTriggeredData(spellProcEvent, itr->second) );
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}
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}
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// Nothing found
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if (procTriggered.empty())
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