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Boss/Script: Remove Hex Lord Malacrass wrong equipment from the script and use the one from the DB
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@@ -285,9 +285,6 @@ class boss_hexlord_malacrass : public CreatureScript
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Initialize();
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SpawnAdds();
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me->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_ID, 46916);
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me->SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE);
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}
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void JustEngagedWith(Unit* who) override
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