From 58747b003776cd465dfedd778f4d5b00885f2b99 Mon Sep 17 00:00:00 2001 From: Keader Date: Thu, 1 Jun 2017 21:20:55 -0300 Subject: [PATCH] Core/Scripts: Fixed some events that not should triggered by non-players on Illidan encounter --- src/server/scripts/Outland/BlackTemple/boss_illidan.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp index 0e1f802d1d5..d72834f9caa 100644 --- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp +++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp @@ -434,7 +434,7 @@ public: bool operator()(Unit* unit) const { - return _me->GetDistance2d(unit) > 25.0f; + return unit->GetTypeId() == TYPEID_PLAYER && _me->GetDistance2d(unit) > 25.0f; } private: @@ -2078,7 +2078,8 @@ class spell_illidan_flame_blast : public SpellScriptLoader void HandleBlaze(SpellEffIndex /*effIndex*/) { Unit* target = GetHitUnit(); - target->CastSpell(target, SPELL_BLAZE_SUMMON, true); + if (target->GetTypeId() == TYPEID_PLAYER) + target->CastSpell(target, SPELL_BLAZE_SUMMON, true); } void Register() override