Core: Fix more warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-08-23 14:10:24 +02:00
parent 16d95d3115
commit 58e94dcb9d
49 changed files with 529 additions and 516 deletions

View File

@@ -271,7 +271,7 @@ class example_creature : public CreatureScript
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+1)
{

View File

@@ -197,7 +197,7 @@ class example_escort : public CreatureScript
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI());

View File

@@ -58,7 +58,7 @@ class example_gossip_codebox : public CreatureScript
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
if (action == GOSSIP_ACTION_INFO_DEF+2)
{

View File

@@ -40,7 +40,7 @@ class AT_example_areatrigger : public AreaTriggerScript
{
}
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
{
DoScriptText(SAY_HI, player);
return true;
@@ -56,7 +56,7 @@ class ItemUse_example_item : public ItemScript
{
}
bool OnUse(Player* player, Item* item, SpellCastTargets const& targets)
bool OnUse(Player* /*player*/, Item* /*item*/, SpellCastTargets const& /*targets*/)
{
sScriptMgr.LoadDatabase();
return true;
@@ -72,7 +72,7 @@ class GOHello_example_go_teleporter : public GameObjectScript
{
}
bool OnGossipHello(Player* player, GameObject* go)
bool OnGossipHello(Player* player, GameObject* /*go*/)
{
player->TeleportTo(0, 1807.07f, 336.105f, 70.3975f, 0.0f);
return false;

View File

@@ -35,11 +35,10 @@ class spell_ex_49375 : public SpellHandlerScript
char * localVariable2;
// effect handler hook - effIndex - effIndex of handled effect of a spell
void HandleDummy(SpellEffIndex effIndex)
void HandleDummy(SpellEffIndex /*effIndex*/)
{
// we're handling SPELL_EFFECT_DUMMY in effIndex 0 here
sLog.outError("WE ARE HANDLING DUMMY!");
sLog.outError(localVariable.c_str());
// make caster cast a spell on a unit target of effect
if (Unit * target = GetHitUnit())
GetCaster()->CastSpell(target, 70522, true);
@@ -81,7 +80,7 @@ class spell_ex_49375 : public SpellHandlerScript
// function called on server startup
// checks if script has data required for it to work
bool Validate(SpellEntry const * spellEntry)
bool Validate(SpellEntry const * /*spellEntry*/)
{
// check if spellid 1 exists in dbc
if (!sSpellStore.LookupEntry(70522))
@@ -149,4 +148,4 @@ void AddSC_example_spell_scripts()
/* Commented out to prevent loading errors
new spell_ex_49375;
*/
}
}