From 5908b2af477c6ffb5fc37829bb05b8a80942831b Mon Sep 17 00:00:00 2001 From: Ramusik Date: Sun, 10 Apr 2011 08:46:47 +0300 Subject: [PATCH] Fixed Starfall: root effect shouldn't supress the starfall effect --- src/server/game/Spells/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 10edae93467..565e1d2d4bd 100755 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1364,7 +1364,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex) } //Any effect which causes you to lose control of your character will supress the starfall effect. - if (m_caster->HasUnitState(UNIT_STAT_STUNNED | UNIT_STAT_FLEEING | UNIT_STAT_ROOT | UNIT_STAT_CONFUSED)) + if (m_caster->HasUnitState(UNIT_STAT_CONTROLLED)) return; m_caster->CastSpell(unitTarget, damage, true);