Update Movement code for 322a

--HG--
branch : trunk
This commit is contained in:
n0n4m3
2009-12-17 11:31:44 +01:00
parent 9f45beb67e
commit 5953596cee
2 changed files with 66 additions and 26 deletions

View File

@@ -149,10 +149,14 @@ void WorldSession::HandleMoveWorldportAckOpcode()
}
}
if((mEntry->IsRaid() || (mEntry->IsNonRaidDungeon() && mEntry->SupportsHeroicMode() && GetPlayer()->IsHeroic())) && mInstance)
if (mInstance && mEntry->IsDungeon())
{
uint32 timeleft = sInstanceSaveManager.GetResetTimeFor(GetPlayer()->GetMapId()) - time(NULL);
GetPlayer()->SendInstanceResetWarning(GetPlayer()->GetMapId(), GetPlayer()->GetDifficulty(), timeleft);
Difficulty diff = GetPlayer()->GetDifficulty(mEntry->IsRaid());
if (uint32 timeReset = sInstanceSaveManager.GetResetTimeFor(GetPlayer()->GetMapId(),diff))
{
uint32 timeleft = timeReset - time(NULL);
GetPlayer()->SendInstanceResetWarning(GetPlayer()->GetMapId(), diff, timeleft);
}
}
// mount allow check
@@ -179,9 +183,11 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recv_data)
{
sLog.outDebug("MSG_MOVE_TELEPORT_ACK");
uint64 guid;
uint32 flags, time;
recv_data >> guid;
if(!recv_data.readPackGUID(guid))
return;
uint32 flags, time;
recv_data >> flags >> time;
DEBUG_LOG("Guid " UI64FMTD, guid);
DEBUG_LOG("Flags %u, time %u", flags, time/IN_MILISECONDS);
@@ -226,6 +232,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
{
uint16 opcode = recv_data.GetOpcode();
//sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
recv_data.hexlike();
Unit *mover = _player->m_mover;
@@ -241,17 +248,23 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
}
/* extract packet */
uint64 guid;
if(!recv_data.readPackGUID(guid))
return;
MovementInfo movementInfo;
movementInfo.guid = guid;
ReadMovementInfo(recv_data, &movementInfo);
/*----------------*/
if (recv_data.size() != recv_data.rpos())
/* if(recv_data.size() != recv_data.rpos())
{
sLog.outError("MovementHandler: player %s (guid %d, account %u) sent a packet (opcode %u) that is " SIZEFMTD " bytes larger than it should be. Kicked as cheater.", _player->GetName(), _player->GetGUIDLow(), _player->GetSession()->GetAccountId(), recv_data.GetOpcode(), recv_data.size() - recv_data.rpos());
KickPlayer();
KickPlayer();*/
recv_data.rpos(recv_data.wpos()); // prevent warnings spam
return;
}
/* return;
}*/
if (!Trinity::IsValidMapCoord(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o))
{
@@ -320,10 +333,10 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
/*----------------------*/
/* process position-change */
recv_data.put<uint32>(6, getMSTime()); // fix time, offset flags(4) + unk(2)
WorldPacket data(recv_data.GetOpcode(), (mover->GetPackGUID().size()+recv_data.size()));
data.append(mover->GetPackGUID()); // use mover guid
data.append(recv_data.contents(), recv_data.size());
WorldPacket data(opcode, recv_data.size());
movementInfo.time = getMSTime();
movementInfo.guid = mover->GetGUID();
WriteMovementInfo(&data, &movementInfo);
GetPlayer()->SendMessageToSet(&data, false);
mover->m_movementInfo = movementInfo;
@@ -338,7 +351,7 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
if (plMover) // nothing is charmed, or player charmed
{
plMover->SetPosition(movementInfo.x, movementInfo.y, movementInfo.z, movementInfo.o);
plMover->UpdateFallInformationIfNeed(movementInfo, recv_data.GetOpcode());
plMover->UpdateFallInformationIfNeed(movementInfo, opcode);
if (movementInfo.z < -500.0f)
{
@@ -389,14 +402,16 @@ void WorldSession::HandleMovementOpcodes( WorldPacket & recv_data )
void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
{
//sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(recv_data.GetOpcode()), recv_data.GetOpcode(), recv_data.GetOpcode());
uint32 opcode = recv_data.GetOpcode();
sLog.outDebug("WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
/* extract packet */
uint64 guid;
uint32 unk1;
float newspeed;
recv_data >> guid;
if(!recv_data.readPackGUID(guid))
return;
// now can skip not our packet
if(_player->GetGUID() != guid)
@@ -410,6 +425,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
recv_data >> unk1; // counter or moveEvent
MovementInfo movementInfo;
movementInfo.guid = guid;
ReadMovementInfo(recv_data, &movementInfo);
recv_data >> newspeed;
@@ -422,7 +438,6 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
static char const* move_type_name[MAX_MOVE_TYPE] = { "Walk", "Run", "RunBack", "Swim", "SwimBack", "TurnRate", "Flight", "FlightBack", "PitchRate" };
uint16 opcode = recv_data.GetOpcode();
switch(opcode)
{
case CMSG_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break;
@@ -498,7 +513,8 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data)
sLog.outDebug("WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
uint64 old_mover_guid;
recv_data >> old_mover_guid;
if(!recv_data.readPackGUID(old_mover_guid))
return;
/*if(_player->m_mover->GetGUID() == old_mover_guid)
{
@@ -507,7 +523,12 @@ void WorldSession::HandleMoveNotActiveMover(WorldPacket &recv_data)
return;
}*/
ReadMovementInfo(recv_data, &_player->m_mover->m_movementInfo);
MovementInfo mi;
mi.guid = old_mover_guid;
ReadMovementInfo(recv_data, &mi);
//ReadMovementInfo(recv_data, &_player->m_mover->m_movementInfo);
_player->m_movementInfo = mi;
}
void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
@@ -523,7 +544,19 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recv_data)
return;
}
ReadMovementInfo(recv_data, &_player->m_mover->m_movementInfo);
uint64 guid;
if(!recv_data.readPackGUID(guid))
return;
MovementInfo mi;
mi.guid = guid;
ReadMovementInfo(recv_data, &mi);
_player->m_movementInfo = mi;
/*
ReadMovementInfo(recv_data, &_player->m_mover->m_movementInfo);*/
_player->ExitVehicle();
}
@@ -584,7 +617,10 @@ void WorldSession::HandleMoveKnockBackAck( WorldPacket & recv_data )
{
sLog.outDebug("CMSG_MOVE_KNOCK_BACK_ACK");
recv_data.read_skip<uint64>(); // guid
uint64 guid; // guid - unused
if(!recv_data.readPackGUID(guid))
return;
recv_data.read_skip<uint32>(); // unk
MovementInfo movementInfo;
@@ -595,7 +631,10 @@ void WorldSession::HandleMoveHoverAck( WorldPacket& recv_data )
{
sLog.outDebug("CMSG_MOVE_HOVER_ACK");
recv_data.read_skip<uint64>(); // guid
uint64 guid; // guid - unused
if(!recv_data.readPackGUID(guid))
return;
recv_data.read_skip<uint32>(); // unk
MovementInfo movementInfo;
@@ -608,7 +647,10 @@ void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recv_data)
{
sLog.outDebug("CMSG_MOVE_WATER_WALK_ACK");
recv_data.read_skip<uint64>(); // guid
uint64 guid; // guid - unused
if(!recv_data.readPackGUID(guid))
return;
recv_data.read_skip<uint32>(); // unk
MovementInfo movementInfo;
@@ -629,4 +671,3 @@ void WorldSession::HandleSummonResponseOpcode(WorldPacket& recv_data)
_player->SummonIfPossible(agree);
}