Core/Scripts: Add support for spawn specific C++ scripts

Closes #19247
This commit is contained in:
Krudor
2017-03-18 11:31:31 +01:00
committed by Shauren
parent 0a35c473c8
commit 5a36a2eb17
8 changed files with 40 additions and 10 deletions

View File

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ALTER TABLE `creature` ADD COLUMN `ScriptName` CHAR(64) NULL DEFAULT '' AFTER `dynamicflags`;
ALTER TABLE `gameobject` ADD COLUMN `ScriptName` CHAR(64) NULL DEFAULT '' AFTER `state`;