Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT

This commit is contained in:
Shauren
2021-01-24 21:40:02 +01:00
parent 46e0056196
commit 5a516fb654
9 changed files with 36 additions and 11 deletions

View File

@@ -718,6 +718,11 @@ bool InstanceScript::ServerAllowsTwoSideGroups()
return sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP);
}
DungeonEncounterEntry const* InstanceScript::GetBossDungeonEncounter(uint32 id) const
{
return id < bosses.size() ? bosses[id].GetDungeonEncounterForDifficulty(instance->GetDifficultyID()) : nullptr;
}
bool InstanceScript::CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ /*= nullptr*/, uint32 /*miscvalue1*/ /*= 0*/)
{
TC_LOG_ERROR("misc", "Achievement system call InstanceScript::CheckAchievementCriteriaMeet but instance script for map %u not have implementation for achievement criteria %u",