Core/Garrisons: Basics for garrisons

This commit is contained in:
Shauren
2015-05-08 00:03:15 +02:00
parent 0972552e84
commit 5b725db033
39 changed files with 2100 additions and 100 deletions

View File

@@ -753,6 +753,79 @@ LOCK TABLES `character_equipmentsets` WRITE;
/*!40000 ALTER TABLE `character_equipmentsets` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_garrison`
--
DROP TABLE IF EXISTS `character_garrison`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_garrison` (
`guid` bigint(20) unsigned NOT NULL,
`siteLevelId` int(10) unsigned NOT NULL DEFAULT '0',
`followerActivationsRemainingToday` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_garrison`
--
LOCK TABLES `character_garrison` WRITE;
/*!40000 ALTER TABLE `character_garrison` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_garrison` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_garrison_blueprints`
--
DROP TABLE IF EXISTS `character_garrison_blueprints`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_garrison_blueprints` (
`guid` bigint(20) unsigned NOT NULL,
`buildingId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`buildingId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_garrison_blueprints`
--
LOCK TABLES `character_garrison_blueprints` WRITE;
/*!40000 ALTER TABLE `character_garrison_blueprints` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_garrison_blueprints` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_garrison_buildings`
--
DROP TABLE IF EXISTS `character_garrison_buildings`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `character_garrison_buildings` (
`guid` bigint(20) unsigned NOT NULL,
`plotInstanceId` int(10) unsigned NOT NULL DEFAULT '0',
`buildingId` int(10) unsigned NOT NULL DEFAULT '0',
`timeBuilt` bigint(20) unsigned NOT NULL,
`active` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`plotInstanceId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `character_garrison_buildings`
--
LOCK TABLES `character_garrison_buildings` WRITE;
/*!40000 ALTER TABLE `character_garrison_buildings` DISABLE KEYS */;
/*!40000 ALTER TABLE `character_garrison_buildings` ENABLE KEYS */;
UNLOCK TABLES;
--
-- Table structure for table `character_gifts`
--

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@@ -0,0 +1,36 @@
--
-- Table structure for table `character_garrison`
--
DROP TABLE IF EXISTS `character_garrison`;
CREATE TABLE `character_garrison` (
`guid` bigint(20) unsigned NOT NULL,
`siteLevelId` int(10) unsigned NOT NULL DEFAULT '0',
`followerActivationsRemainingToday` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Table structure for table `character_garrison_blueprints`
--
DROP TABLE IF EXISTS `character_garrison_blueprints`;
CREATE TABLE `character_garrison_blueprints` (
`guid` bigint(20) unsigned NOT NULL,
`buildingId` int(10) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`buildingId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
--
-- Table structure for table `character_garrison_buildings`
--
DROP TABLE IF EXISTS `character_garrison_buildings`;
CREATE TABLE `character_garrison_buildings` (
`guid` bigint(20) unsigned NOT NULL,
`plotInstanceId` int(10) unsigned NOT NULL DEFAULT '0',
`buildingId` int(10) unsigned NOT NULL DEFAULT '0',
`timeBuilt` bigint(20) unsigned NOT NULL,
`active` tinyint(3) unsigned NOT NULL DEFAULT '0',
PRIMARY KEY (`guid`,`plotInstanceId`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;

View File

@@ -0,0 +1,186 @@
--
-- Table structure for table `gameobjects_locale`
--
DROP TABLE IF EXISTS `gameobjects_locale`;
CREATE TABLE `gameobjects_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_building`
--
DROP TABLE IF EXISTS `garr_building`;
CREATE TABLE `garr_building` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`HordeGameObjectID` int(10) unsigned NOT NULL DEFAULT '0',
`AllianceGameObjectID` int(10) unsigned NOT NULL DEFAULT '0',
`Unknown` int(10) unsigned NOT NULL DEFAULT '0',
`Type` int(10) unsigned NOT NULL DEFAULT '0',
`Level` int(10) unsigned NOT NULL DEFAULT '0',
`NameAlliance` text,
`NameHorde` text,
`Description` text,
`Tooltip` text,
`BuildDuration` int(10) unsigned NOT NULL DEFAULT '0',
`CostCurrencyID` int(10) unsigned NOT NULL DEFAULT '0',
`CostCurrencyAmount` int(11) NOT NULL DEFAULT '0',
`HordeTexPrefixKitID` int(10) unsigned NOT NULL DEFAULT '0',
`AllianceTexPrefixKitID` int(10) unsigned NOT NULL DEFAULT '0',
`IconFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`BonusAmount` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`AllianceActivationScenePackageID` int(10) unsigned NOT NULL DEFAULT '0',
`HordeActivationScenePackageID` int(10) unsigned NOT NULL DEFAULT '0',
`MaxShipments` int(10) unsigned NOT NULL DEFAULT '0',
`FollowerRequiredGarrAbilityID` int(10) unsigned NOT NULL DEFAULT '0',
`FollowerGarrAbilityEffectID` int(10) unsigned NOT NULL DEFAULT '0',
`CostMoney` int(11) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_building_locale`
--
DROP TABLE IF EXISTS `garr_building_locale`;
CREATE TABLE `garr_building_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`NameAlliance_lang` text,
`NameHorde_lang` text,
`Description_lang` text,
`Tooltip_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_building_plot_inst`
--
DROP TABLE IF EXISTS `garr_building_plot_inst`;
CREATE TABLE `garr_building_plot_inst` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrBuildingID` int(10) unsigned NOT NULL DEFAULT '0',
`UiTextureAtlasMemberID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrSiteLevelPlotInstID` int(10) unsigned NOT NULL DEFAULT '0',
`LandmarkOffsetX` float NOT NULL DEFAULT '0',
`LandmarkOffsetY` float NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_plot`
--
DROP TABLE IF EXISTS `garr_plot`;
CREATE TABLE `garr_plot` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrPlotUICategoryID` int(10) unsigned NOT NULL DEFAULT '0',
`PlotType` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`MinCount` int(10) unsigned NOT NULL DEFAULT '0',
`MaxCount` int(10) unsigned NOT NULL DEFAULT '0',
`AllianceConstructionGameObjectID` int(10) unsigned NOT NULL DEFAULT '0',
`HordeConstructionGameObjectID` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_plot_locale`
--
DROP TABLE IF EXISTS `garr_plot_locale`;
CREATE TABLE `garr_plot_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_plot_building`
--
DROP TABLE IF EXISTS `garr_plot_building`;
CREATE TABLE `garr_plot_building` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrPlotID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrBuildingID` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_plot_instance`
--
DROP TABLE IF EXISTS `garr_plot_instance`;
CREATE TABLE `garr_plot_instance` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrPlotID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_plot_instance_locale`
--
DROP TABLE IF EXISTS `garr_plot_instance_locale`;
CREATE TABLE `garr_plot_instance_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_site_level`
--
DROP TABLE IF EXISTS `garr_site_level`;
CREATE TABLE `garr_site_level` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Level` int(10) unsigned NOT NULL DEFAULT '0',
`MapID` int(10) unsigned NOT NULL DEFAULT '0',
`SiteID` int(10) unsigned NOT NULL DEFAULT '0',
`UITextureKitID` int(10) unsigned NOT NULL DEFAULT '0',
`TownHallX` float NOT NULL DEFAULT '0',
`TownHallY` float NOT NULL DEFAULT '0',
`MovieID` int(10) unsigned NOT NULL DEFAULT '0',
`Level2` int(10) unsigned NOT NULL DEFAULT '0',
`UpgradeResourceCost` int(10) unsigned NOT NULL DEFAULT '0',
`UpgradeMoneyCost` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_site_level_plot_inst`
--
DROP TABLE IF EXISTS `garr_site_level_plot_inst`;
CREATE TABLE `garr_site_level_plot_inst` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrSiteLevelID` int(10) unsigned NOT NULL DEFAULT '0',
`GarrPlotInstanceID` int(10) unsigned NOT NULL DEFAULT '0',
`LandmarkX` float NOT NULL DEFAULT '0',
`LandmarkY` float NOT NULL DEFAULT '0',
`Unknown` int(10) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;