Core/Garrisons: Basics for garrisons

This commit is contained in:
Shauren
2015-05-08 00:03:15 +02:00
parent 0972552e84
commit 5b725db033
39 changed files with 2100 additions and 100 deletions

View File

@@ -236,6 +236,18 @@ bool LoginQueryHolder::Initialize()
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_CURRENCY, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON_BLUEPRINTS);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON_BLUEPRINTS, stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_CHARACTER_GARRISON_BUILDINGS);
stmt->setUInt64(0, lowGuid);
res &= SetPreparedQuery(PLAYER_LOGIN_QUERY_LOAD_GARRISON_BUILDINGS, stmt);
return res;
}