Scripts/Battlegrounds: Implement Deephaul Ravine (#30393)

This commit is contained in:
Jeremy
2025-02-01 01:58:23 +01:00
committed by GitHub
parent dbd761d20a
commit 5b83fec88e
6 changed files with 1855 additions and 3 deletions

View File

@@ -3416,8 +3416,6 @@ void BattlegroundMap::InitScriptData()
else
_battlegroundScript = std::make_unique<BattlegroundScript>(this);
}
_battlegroundScript->OnInit();
}
TransferAbortParams BattlegroundMap::CannotEnter(Player* player)