Core/Commands: Replaced .start with a new command, .unstuck. Usage information can be found by typing .unstuck in-game

This commit is contained in:
Myran2
2012-09-08 18:59:06 -04:00
parent e0a3643913
commit 5cd9910463
4 changed files with 56 additions and 16 deletions

View File

@@ -81,7 +81,7 @@ public:
{ "save", SEC_PLAYER, false, &HandleSaveCommand, "", NULL },
{ "saveall", SEC_MODERATOR, true, &HandleSaveAllCommand, "", NULL },
{ "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "", NULL },
{ "start", SEC_PLAYER, false, &HandleStartCommand, "", NULL },
{ "unstuck", SEC_PLAYER, true, &HandleUnstuckCommand, "", NULL },
{ "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "", NULL },
{ "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "", NULL },
{ "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "", NULL },
@@ -928,34 +928,69 @@ public:
return true;
}
static bool HandleStartCommand(ChatHandler* handler, char const* /*args*/)
static bool HandleUnstuckCommand(ChatHandler* handler, char const* args)
{
Player* player = handler->GetSession()->GetPlayer();
if (player->isInFlight())
//No args required for players
if (handler->GetSession() && AccountMgr::IsPlayerAccount(handler->GetSession()->GetSecurity()))
{
handler->SendSysMessage(LANG_YOU_IN_FLIGHT);
Player* player = handler->GetSession()->GetPlayer();
if (player->isInFlight() || player->isInCombat())
{
handler->SendSysMessage(LANG_CANT_DO_NOW);
handler->SetSentErrorMessage(true);
return false;
}
//7355: "Stuck"
player->CastSpell(player, 7355, false);
return true;
}
if (!*args)
return false;
char* player_str = strtok((char*)args, " ");
if (!player_str)
return false;
char* location_str = strtok(NULL, "");
if (!location_str)
location_str = "inn";
Player* player = NULL;
std::string playerName;
if (!handler->extractPlayerTarget((char*)player_str, &player, NULL, &playerName))
return false;
if (player->isInFlight() || player->isInCombat())
{
handler->SendSysMessage(LANG_CANT_DO_NOW);
handler->SetSentErrorMessage(true);
return false;
}
if (player->isInCombat())
if (!stricmp(location_str, "inn"))
{
handler->SendSysMessage(LANG_YOU_IN_COMBAT);
handler->SetSentErrorMessage(true);
return false;
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, player->GetOrientation());
return true;
}
if (player->isDead() || player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_GHOST))
if (!stricmp(location_str, "graveyard"))
{
// if player is dead and stuck, send ghost to graveyard
player->RepopAtGraveyard();
return true;
}
// cast spell Stuck
player->CastSpell(player, 7355, false);
return true;
if (!stricmp(location_str, "startzone"))
{
player->TeleportTo(player->GetStartPosition());
return true;
}
//Not a supported argument
sLog->outError(LOG_FILTER_GENERAL, "DEBUG: not a supported argument. Args were: %s", args);
return false;
}
static bool HandleLinkGraveCommand(ChatHandler* handler, char const* args)