diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2fb92edcad3..8382fac3335 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -5571,7 +5571,7 @@ SpellCastResult Spell::CheckCast(bool strict) } case SPELL_AURA_MOUNTED: { - if (m_caster->IsInWater()) + if (m_caster->IsInWater() && m_spellInfo->HasAura(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED)) return SPELL_FAILED_ONLY_ABOVEWATER; // Ignore map check if spell have AreaId. AreaId already checked and this prevent special mount spells