Scripts/Mardum: Script Fel Lord Caza for quest Hidden no more (#30949)

Co-authored-by: Naddley <NaddleyTC@gmail.com>
Co-authored-by: ModoX <moardox@gmail.com>
This commit is contained in:
Aqua Deus
2025-10-18 22:14:53 +02:00
committed by GitHub
parent ea8972d716
commit 5d00e6b4ab
2 changed files with 376 additions and 0 deletions

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@@ -27,6 +27,7 @@
#include "MapUtils.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "PathGenerator.h"
#include "PassiveAI.h"
#include "PhasingHandler.h"
#include "Player.h"
@@ -34,6 +35,7 @@
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellAuras.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
@@ -1969,6 +1971,282 @@ CreatureAI* DemonHunterHiddenNoMoreAISelector(Creature* creature)
return new NullCreatureAI(creature);
};
enum FelLordCazaData
{
// Text
SAY_FEL_LORD_CAZA_AGGRO = 0,
SAY_FEL_LORD_CAZA_THROW_AXE = 1,
SAY_FEL_LORD_CAZA_DEATH = 2,
// Spells
SPELL_FEL_LORD_CAZA_SWEEPING_SLASH = 197002,
SPELL_FEL_LORD_CAZA_FEL_INFUSION = 197180,
SPELL_FEL_LORD_CAZA_VIOLENT_FEL_ENERGY = 196989,
SPELL_FEL_LORD_CAZA_THROW_AXE_JUMP = 196875,
SPELL_FEL_LORD_CAZA_THROW_AXE_MISSILE = 196876,
SPELL_FEL_LORD_CAZA_THROW_AXE_KNOCKBACK = 196955,
SPELL_FEL_LORD_CAZA_DIES = 210101,
SPELL_FEL_LORD_CAZA_KILL_CREDIT = 210104,
SPELL_FEL_LORD_CAZA_TAKING_POWER = 210105,
SPELL_AREATRIGGER_DUMMY_FEL_LORD_CAZA = 197471, // Serverside
// Events
EVENT_CAZA_SWEEPING_SLASH = 1,
EVENT_CAZA_FEL_INFUSION,
EVENT_CAZA_THROW_AXE_JUMP,
NPC_FEL_LORD_CAZA = 96441,
DATA_CAZA_AXE_TARGET_GUID = 0,
ACTION_CAZA_AXE_RETRIEVED = 0,
};
// 96441 - Fel Lord Caza
struct npc_fel_lord_caza_cryptic_hollow : public ScriptedAI
{
npc_fel_lord_caza_cryptic_hollow(Creature* creature) : ScriptedAI(creature) { }
void JustEngagedWith(Unit* /*who*/) override
{
Talk(SAY_FEL_LORD_CAZA_AGGRO);
_events.ScheduleEvent(EVENT_CAZA_SWEEPING_SLASH, 6s);
_events.ScheduleEvent(EVENT_CAZA_FEL_INFUSION, 11s);
_events.ScheduleEvent(EVENT_CAZA_THROW_AXE_JUMP, 23s);
}
void Reset() override
{
_events.Reset();
_axeTarget = ObjectGuid::Empty;
}
void JustDied(Unit* /*killer*/) override
{
Talk(SAY_FEL_LORD_CAZA_DEATH);
DoCastSelf(SPELL_FEL_LORD_CAZA_DIES);
for (ObjectGuid tapperGUID : me->GetTapList())
{
if (Player* tapper = ObjectAccessor::GetPlayer(*me, tapperGUID))
tapper->CastSpell(tapper, SPELL_FEL_LORD_CAZA_KILL_CREDIT, false);
}
}
void OnSpellCast(SpellInfo const* spell) override
{
if (spell->Id == SPELL_FEL_LORD_CAZA_THROW_AXE_MISSILE)
me->SetReactState(REACT_AGGRESSIVE);
}
void SpellHitTarget(WorldObject* target, SpellInfo const* spellInfo) override
{
if (spellInfo->Id == SPELL_AREATRIGGER_DUMMY_FEL_LORD_CAZA && target->GetTypeId() == TYPEID_PLAYER && !me->IsInCombat())
me->AI()->AttackStart(target->ToUnit());
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
_events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_CAZA_SWEEPING_SLASH:
DoCastVictim(SPELL_FEL_LORD_CAZA_SWEEPING_SLASH);
break;
case EVENT_CAZA_FEL_INFUSION:
DoCast(SPELL_FEL_LORD_CAZA_FEL_INFUSION);
break;
case EVENT_CAZA_THROW_AXE_JUMP:
Talk(SAY_FEL_LORD_CAZA_THROW_AXE);
me->SetReactState(REACT_PASSIVE);
DoCast(SPELL_FEL_LORD_CAZA_THROW_AXE_JUMP);
break;
default:
break;
}
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
}
}
void DoAction(int32 param) override
{
if (param != ACTION_CAZA_AXE_RETRIEVED)
return;
_events.ScheduleEvent(EVENT_CAZA_FEL_INFUSION, 400ms);
_events.ScheduleEvent(EVENT_CAZA_SWEEPING_SLASH, 8500ms);
_events.ScheduleEvent(EVENT_CAZA_THROW_AXE_JUMP, 12000ms);
}
void SetGUID(ObjectGuid const& guid, int32 id) override
{
if (id != DATA_CAZA_AXE_TARGET_GUID)
return;
_axeTarget = guid;
}
ObjectGuid GetGUID(int32 id) const override
{
if (id != DATA_CAZA_AXE_TARGET_GUID)
return ObjectGuid::Empty;
return _axeTarget;
}
private:
EventMap _events;
ObjectGuid _axeTarget;
};
// ID - 169
struct at_fel_lord_caza_intro : AreaTriggerAI
{
using AreaTriggerAI::AreaTriggerAI;
void OnUnitEnter(Unit* unit) override
{
Player* player = unit->ToPlayer();
if (!player || player->IsGameMaster())
return;
Creature* caza = player->FindNearestCreature(NPC_FEL_LORD_CAZA, 100.0f);
if (!caza || caza->isDead())
return;
// This should have a cooldown of 2 minutes
caza->CastSpell(player, SPELL_AREATRIGGER_DUMMY_FEL_LORD_CAZA, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
};
// 197180 - Fel Infusion
// ID - 5315
struct at_fel_lord_caza_fel_infusion : AreaTriggerAI
{
using AreaTriggerAI::AreaTriggerAI;
void OnUnitEnter(Unit* unit) override
{
if (!unit->IsPlayer())
return;
Unit* caster = at->GetCaster();
if (!caster)
return;
caster->CastSpell(unit, SPELL_FEL_LORD_CAZA_VIOLENT_FEL_ENERGY, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
};
// 196959 - Throw Axe
// ID - 5295
struct at_fel_lord_caza_throw_axe_knockback : AreaTriggerAI
{
using AreaTriggerAI::AreaTriggerAI;
void OnInitialize() override
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(at->GetSpellId(), DIFFICULTY_NONE);
if (!spellInfo)
return;
Unit* caster = at->GetCaster();
if (!caster)
return;
Unit* axeTarget = ObjectAccessor::GetUnit(*at, caster->GetAI()->GetGUID(DATA_CAZA_AXE_TARGET_GUID));
if (!axeTarget)
return;
Position destPos = at->GetFirstCollisionPosition(spellInfo->GetMaxRange(false, caster), at->GetRelativeAngle(axeTarget));
PathGenerator path(at);
path.CalculatePath(destPos.GetPositionX(), destPos.GetPositionY(), destPos.GetPositionZ(), false);
at->InitSplines(path.GetPath());
}
void OnUnitEnter(Unit* unit) override
{
if (Unit* caster = at->GetCaster())
if (caster->IsValidAttackTarget(unit))
caster->CastSpell(unit, SPELL_FEL_LORD_CAZA_THROW_AXE_KNOCKBACK, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
}
};
// 196889 - Throw Axe
class spell_fel_lord_caza_throwing_axe_selector : public SpellScript
{
void FilterTargets(std::list<WorldObject*>& targets)
{
targets.remove_if([this](WorldObject* target) -> bool
{
return GetCaster()->GetDistance(target) <= 25.0f;
});
}
void HandleHit(SpellEffIndex /*effIndex*/)
{
GetCaster()->CastSpell(GetHitUnit()->GetPosition(), SPELL_FEL_LORD_CAZA_THROW_AXE_MISSILE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
GetCaster()->SetFacingToObject(GetHitUnit());
GetCaster()->GetAI()->SetGUID(GetHitUnit()->GetGUID(), DATA_CAZA_AXE_TARGET_GUID);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_fel_lord_caza_throwing_axe_selector::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENTRY);
OnEffectHitTarget += SpellEffectFn(spell_fel_lord_caza_throwing_axe_selector::HandleHit, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
}
};
// 210103 - (Serverside/Non-DB2) Hidden No More: Fel Lord Caza Dies 02
class spell_fel_lord_caza_dies_02 : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_FEL_LORD_CAZA_TAKING_POWER });
}
void HandleHitTarget(SpellEffIndex /*effIndex*/) const
{
Unit* target = GetHitUnit();
target->CastSpell(target, SPELL_FEL_LORD_CAZA_TAKING_POWER, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
});
}
void Register() override
{
OnEffectHitTarget += SpellEffectFn(spell_fel_lord_caza_dies_02::HandleHitTarget, EFFECT_0, SPELL_EFFECT_DUMMY);
}
};
// 196892 - Disarmed
class spell_fel_lord_caza_disarmed : public AuraScript
{
void AfterRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->GetAI()->DoAction(ACTION_CAZA_AXE_RETRIEVED);
}
void Register() override
{
AfterEffectRemove += AuraEffectRemoveFn(spell_fel_lord_caza_disarmed::AfterRemove, EFFECT_0, SPELL_AURA_MOD_MELEE_HASTE_3, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_zone_mardum()
{
// Creature
@@ -1982,6 +2260,7 @@ void AddSC_zone_mardum()
RegisterCreatureAI(npc_inquisitor_baleful_molten_shore);
RegisterCreatureAI(npc_baleful_beaming_eye);
RegisterCreatureAI(npc_sevis_brightflame_shivarra_gateway);
RegisterCreatureAI(npc_fel_lord_caza_cryptic_hollow);
// AISelector
new FactoryCreatureScript<CreatureAI, &KaynSunfuryNearLegionBannerAISelector>("npc_kayn_sunfury_ashtongue_intro");
@@ -1998,6 +2277,9 @@ void AddSC_zone_mardum()
// AreaTrigger
RegisterAreaTriggerAI(at_enter_the_illidari_ashtongue_allari_killcredit);
RegisterAreaTriggerAI(at_enter_the_illidari_shivarra_conversation);
RegisterAreaTriggerAI(at_fel_lord_caza_intro);
RegisterAreaTriggerAI(at_fel_lord_caza_fel_infusion);
RegisterAreaTriggerAI(at_fel_lord_caza_throw_axe_knockback);
// EventScript
new event_sevis_sacrifice_player();
@@ -2026,4 +2308,7 @@ void AddSC_zone_mardum()
RegisterSpellScriptWithArgs(spell_freed_killcredit_set_them_free<NPC_IZAL_WHITEMOON_FREED>, "spell_izal_whitemoon_killcredit_set_them_free");
RegisterSpellScriptWithArgs(spell_freed_killcredit_set_them_free<NPC_BELATH_DAWNBLADE_FREED>, "spell_belath_dawnblade_killcredit_set_them_free");
RegisterSpellScriptWithArgs(spell_freed_killcredit_set_them_free<NPC_MANNETHREL_DARKSTAR_FREED>, "spell_mannethrel_darkstar_killcredit_set_them_free");
RegisterSpellScript(spell_fel_lord_caza_throwing_axe_selector);
RegisterSpellScript(spell_fel_lord_caza_dies_02);
RegisterSpellScript(spell_fel_lord_caza_disarmed);
};