diff --git a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp index e6e6f0a1b5b..2b05238cca2 100755 --- a/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CombatHandler.cpp @@ -47,8 +47,6 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket & recv_data) if (!_player->canAttack(pEnemy)) { - sLog->outError("WORLD: Enemy %s %u is friendly",(IS_PLAYER_GUID(guid) ? "player" : "creature"),GUID_LOPART(guid)); - // stop attack state at client SendAttackStop(pEnemy); return;