[svn] Implement a new table (spell_disabled) to allow disabling some spells for players and / or creatures. To disable a spell for a players and pets, set 2^0 in the disable_mask, to disable for creatures, set 2^1. The comment field is optional. Original patch provided by Craker.

--HG--
branch : trunk
This commit is contained in:
w12x
2008-10-21 03:58:38 -05:00
parent 23ff96ded9
commit 5e1c19e4d9
10 changed files with 136 additions and 15 deletions

View File

@@ -197,6 +197,7 @@ ChatCommand * ChatHandler::getCommandTable()
{ "spell_scripts", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellScriptsCommand, "", NULL },
{ "spell_target_position", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellTargetPositionCommand, "", NULL },
{ "spell_threats", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellThreatsCommand, "", NULL },
{ "spell_disabled", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadSpellDisabledCommand, "", NULL },
{ "locales_creature", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesCreatureCommand, "", NULL },
{ "locales_gameobject", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesGameobjectCommand, "", NULL },
{ "locales_item", SEC_ADMINISTRATOR, &ChatHandler::HandleReloadLocalesItemCommand, "", NULL },