diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index a65b0c57ae0..5fd052f1d62 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -693,17 +693,15 @@ void GameObject::Update(uint32 diff) if (!m_respawnDelayTime) return; - if (!m_spawnedByDefault && m_spawnId) - { - m_respawnTime = 0; - DestroyForNearbyPlayers(); - return; - } - if (!m_spawnedByDefault) { m_respawnTime = 0; - Delete(); + + if (m_spawnId) + DestroyForNearbyPlayers(); + else + Delete(); + return; }