CMake: Use inherited dependencies in database, shared and game

(cherry picked from commit 469f2d3ade)
This commit is contained in:
Naios
2016-03-14 16:52:27 +01:00
parent 0db4f018e8
commit 5fe83abbe5
5 changed files with 117 additions and 315 deletions

View File

@@ -8,71 +8,46 @@
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
if( USE_COREPCH )
include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()
file(GLOB_RECURSE sources_Cryptography Cryptography/*.cpp Cryptography/*.h)
file(GLOB_RECURSE sources_DataStores DataStores/*.cpp DataStores/*.h)
file(GLOB_RECURSE sources_Dynamic Dynamic/*.cpp Dynamic/*.h)
file(GLOB_RECURSE sources_Networking Networking/*.cpp Networking/*.h)
file(GLOB_RECURSE sources_Packets Packets/*.cpp Packets/*.h)
file(GLOB_RECURSE sources_Realm Realm/*.cpp Realm/*.h)
file(GLOB sources_localdir *.cpp *.h)
# Manually set sources for Debugging directory as we don't want to include WheatyExceptionReport in shared project
# It needs to be included both in bnetserver and worldserver for the static global variable to be properly initialized
# and to handle crash logs on windows
set(sources_Debugging Debugging/Errors.cpp Debugging/Errors.h)
#
# Build shared sourcelist
#
CollectSourceFiles(
${CMAKE_CURRENT_SOURCE_DIR}
PRIVATE_SOURCES
# Exclude
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders)
if (USE_COREPCH)
set(shared_STAT_PCH_HDR PrecompiledHeaders/sharedPCH.h)
set(shared_STAT_PCH_SRC PrecompiledHeaders/sharedPCH.cpp)
set(PRIVATE_PCH_HEADER PrecompiledHeaders/sharedPCH.h)
set(PRIVATE_PCH_SOURCE PrecompiledHeaders/sharedPCH.cpp)
endif()
set(shared_STAT_SRCS
${shared_STAT_SRCS}
${sources_Cryptography}
${sources_DataStores}
${sources_Dynamic}
${sources_Networking}
${sources_Packets}
${sources_Realm}
${sources_Service}
${sources_localdir}
)
include_directories(
${CMAKE_CURRENT_SOURCE_DIR}/Dynamic
${CMAKE_CURRENT_SOURCE_DIR}/Networking
${CMAKE_SOURCE_DIR}/dep/cppformat
${CMAKE_SOURCE_DIR}/src/common/
${CMAKE_SOURCE_DIR}/src/common/Debugging
${CMAKE_SOURCE_DIR}/src/common/Logging
${CMAKE_SOURCE_DIR}/src/common/Threading
${CMAKE_SOURCE_DIR}/src/common/Utilities
${CMAKE_SOURCE_DIR}/src/server/database
${CMAKE_SOURCE_DIR}/src/server/database/Database
${MYSQL_INCLUDE_DIR}
${OPENSSL_INCLUDE_DIR}
${VALGRIND_INCLUDE_DIR}
)
GroupSources(${CMAKE_CURRENT_SOURCE_DIR})
add_library(shared STATIC
${shared_STAT_SRCS}
${shared_STAT_PCH_SRC}
add_library(shared
${PRIVATE_SOURCES}
${PRIVATE_PCH_SOURCE}
)
add_dependencies(shared revision_data.h)
CollectIncludeDirectories(
${CMAKE_CURRENT_SOURCE_DIR}
PUBLIC_INCLUDES
# Exclude
${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders)
target_include_directories(shared
PUBLIC
${PUBLIC_INCLUDES}
PRIVATE
${CMAKE_CURRENT_BINARY_DIR})
target_link_libraries(shared
PUBLIC
database)
set_target_properties(shared
PROPERTIES
FOLDER
"server")
# Generate precompiled header
if (USE_COREPCH)
add_cxx_pch(shared ${shared_STAT_PCH_HDR} ${shared_STAT_PCH_SRC})
add_cxx_pch(shared ${PRIVATE_PCH_HEADER} ${PRIVATE_PCH_SOURCE})
endif ()