Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources

This commit is contained in:
ariel-
2018-03-22 04:20:35 -03:00
parent 7fff6c424f
commit 5ff847159c
1243 changed files with 29780 additions and 36517 deletions

View File

@@ -1,6 +1,6 @@
/*
* Copyright (C) 2008-2018 TrinityCore <https://www.trinitycore.org/>
* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
* Copyright (C) 2006-2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
@@ -16,31 +16,14 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef SC_PRECOMPILED_H
#define SC_PRECOMPILED_H
#include "ScriptMgr.h"
#include "Cell.h"
#include "CellImpl.h"
#include "GameEventMgr.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "Unit.h"
#include "GameObject.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "CreatureAIImpl.h"
#include "InstanceScript.h"
#include "CombatAI.h"
#include "PassiveAI.h"
#include "Chat.h"
#include "DBCStructure.h"
#include "DBCStores.h"
#include "ObjectMgr.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellAuraEffects.h"
#ifdef _WIN32
#include <windows.h>
#endif
#endif
#include "TemporarySummon.h"