Scripts/Spells: Implement mage talent "Heat Shimmer" (#31257)

Co-authored-by: Shauren <shauren.trinity@gmail.com>
This commit is contained in:
Aqua Deus
2025-09-19 21:38:52 +02:00
committed by GitHub
parent 405a6601bb
commit 6038523692
2 changed files with 85 additions and 8 deletions

View File

@@ -75,11 +75,13 @@ enum MageSpells
SPELL_MAGE_FRENETIC_SPEED = 236060,
SPELL_MAGE_FROST_NOVA = 122,
SPELL_MAGE_GIRAFFE_FORM = 32816,
SPELL_MAGE_HEAT_SHIMMER = 458964,
SPELL_MAGE_HEATING_UP = 48107,
SPELL_MAGE_HOT_STREAK = 48108,
SPELL_MAGE_ICE_BARRIER = 11426,
SPELL_MAGE_ICE_BLOCK = 45438,
SPELL_MAGE_IGNITE = 12654,
SPELL_MAGE_IGNITION_BURST = 1217359,
SPELL_MAGE_IMPROVED_COMBUSTION = 383967,
SPELL_MAGE_IMPROVED_SCORCH = 383608,
SPELL_MAGE_INCANTERS_FLOW = 116267,
@@ -971,6 +973,44 @@ class spell_mage_frostbolt : public SpellScript
}
};
// 457735 - Heat Shimmer
class spell_mage_heat_shimmer : public AuraScript
{
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_HEAT_SHIMMER });
}
static void HandleProc(AuraScript const&, AuraEffect const* /*aurEff*/, ProcEventInfo const& eventInfo)
{
eventInfo.GetActor()->CastSpell(eventInfo.GetActor(), SPELL_MAGE_HEAT_SHIMMER);
}
void Register() override
{
OnEffectProc += AuraEffectProcFn(spell_mage_heat_shimmer::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
// 2948 - Scorch
class spell_mage_heat_shimmer_remove : public SpellScript
{
bool Validate(SpellInfo const* /*spell*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_HEAT_SHIMMER });
}
void HandleHit() const
{
GetCaster()->RemoveAurasDueToSpell(SPELL_MAGE_HEAT_SHIMMER);
}
void Register() override
{
AfterHit += SpellHitFn(spell_mage_heat_shimmer_remove::HandleHit);
}
};
// 44448 - Pyroblast Clearcasting Driver
class spell_mage_hot_streak : public AuraScript
{
@@ -1264,6 +1304,30 @@ class spell_mage_ignite : public AuraScript
}
};
// 1217359 - Ignition Burst (attached to 458964 - Heat Shimmer)
class spell_mage_ignition_burst : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_IGNITION_BURST });
}
bool Load() override
{
return !GetCaster()->HasAura(SPELL_MAGE_IGNITION_BURST);
}
static void PreventAura(SpellScript const&, WorldObject*& target)
{
target = nullptr;
}
void Register() override
{
OnObjectTargetSelect += SpellObjectTargetSelectFn(spell_mage_ignition_burst::PreventAura, EFFECT_1, TARGET_UNIT_CASTER);
}
};
// 37447 - Improved Mana Gems
// 61062 - Improved Mana Gems
class spell_mage_imp_mana_gems : public AuraScript
@@ -1320,12 +1384,12 @@ class spell_mage_improved_scorch : public AuraScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_IMPROVED_SCORCH });
return ValidateSpellInfo({ SPELL_MAGE_IMPROVED_SCORCH, SPELL_MAGE_HEAT_SHIMMER });
}
static bool CheckProc(AuraScript const&, AuraEffect const* aurEff, ProcEventInfo const& eventInfo)
{
return eventInfo.GetProcTarget()->HealthBelowPct(aurEff->GetAmount());
return eventInfo.GetProcTarget()->HealthBelowPct(aurEff->GetAmount()) || eventInfo.GetActor()->HasAura(SPELL_MAGE_HEAT_SHIMMER);
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo const& eventInfo) const
@@ -1804,7 +1868,7 @@ class spell_mage_scald : public SpellScript
{
bool Validate(SpellInfo const* spellInfo) override
{
return ValidateSpellInfo({ SPELL_MAGE_SCALD })
return ValidateSpellInfo({ SPELL_MAGE_SCALD, SPELL_MAGE_HEAT_SHIMMER })
&& ValidateSpellEffect({ { spellInfo->Id, EFFECT_1 } });
}
@@ -1815,10 +1879,11 @@ class spell_mage_scald : public SpellScript
void CalculateDamage(SpellEffectInfo const& /*spellEffectInfo*/, Unit const* victim, int32& /*damage*/, int32& /*flatMod*/, float& pctMod) const
{
if (!victim->HealthBelowPct(GetEffectInfo(EFFECT_1).CalcValue(GetCaster())))
Unit* caster = GetCaster();
if (!victim->HealthBelowPct(GetEffectInfo(EFFECT_1).CalcValue(caster)) || !caster->HasAura(SPELL_MAGE_HEAT_SHIMMER))
return;
if (AuraEffect const* aurEff = GetCaster()->GetAuraEffect(SPELL_MAGE_SCALD, EFFECT_0))
if (AuraEffect const* aurEff = caster->GetAuraEffect(SPELL_MAGE_SCALD, EFFECT_0))
AddPct(pctMod, aurEff->GetAmount());
}
@@ -1833,19 +1898,19 @@ class spell_mage_scorch : public SpellScript
{
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_MAGE_FRENETIC_SPEED });
return ValidateSpellInfo({ SPELL_MAGE_FRENETIC_SPEED, SPELL_MAGE_HEAT_SHIMMER });
}
void CalcCritChance(Unit const* victim, float& critChance)
{
if (victim->GetHealthPct() < GetEffectInfo(EFFECT_1).CalcValue(GetCaster()))
if (victim->GetHealthPct() < GetEffectInfo(EFFECT_1).CalcValue(GetCaster()) || GetCaster()->HasAura(SPELL_MAGE_HEAT_SHIMMER))
critChance = 100.0f;
}
void HandleFreneticSpeed(SpellEffIndex /*effIndex*/)
{
Unit* caster = GetCaster();
if (GetHitUnit()->GetHealthPct() < GetEffectInfo(EFFECT_1).CalcValue(GetCaster()))
if (GetHitUnit()->GetHealthPct() < GetEffectInfo(EFFECT_1).CalcValue(GetCaster()) || GetCaster()->HasAura(SPELL_MAGE_HEAT_SHIMMER))
caster->CastSpell(caster, SPELL_MAGE_FRENETIC_SPEED, CastSpellExtraArgsInit{
.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
.TriggeringSpell = GetSpell()
@@ -2057,6 +2122,8 @@ void AddSC_mage_spell_scripts()
RegisterSpellScript(spell_mage_flurry);
RegisterSpellScript(spell_mage_flurry_damage);
RegisterSpellScript(spell_mage_frostbolt);
RegisterSpellScript(spell_mage_heat_shimmer);
RegisterSpellScript(spell_mage_heat_shimmer_remove);
RegisterSpellScript(spell_mage_hot_streak);
RegisterSpellScript(spell_mage_hot_streak_ignite_marker);
RegisterSpellScript(spell_mage_hyper_impact);
@@ -2065,6 +2132,7 @@ void AddSC_mage_spell_scripts()
RegisterSpellScript(spell_mage_ice_lance);
RegisterSpellScript(spell_mage_ice_lance_damage);
RegisterSpellScript(spell_mage_ignite);
RegisterSpellScript(spell_mage_ignition_burst);
RegisterSpellScript(spell_mage_imp_mana_gems);
RegisterSpellScript(spell_mage_improved_combustion);
RegisterSpellScript(spell_mage_improved_scorch);