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Core/Creatures: Moved autoattack handling from scripts to game
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@@ -198,8 +198,6 @@ struct boss_cragmaw_the_infested : public BossAI
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default:
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break;
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}
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DoMeleeAttackIfReady();
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}
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private:
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ObjectGuid _fetidMaggotGuid;
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@@ -244,8 +242,6 @@ struct npc_cragmaw_blood_tick : public ScriptedAI
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default:
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break;
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}
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DoMeleeAttackIfReady();
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}
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private:
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EventMap _events;
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@@ -133,8 +133,6 @@ struct boss_elder_leaxa : public BossAI
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default:
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break;
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}
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DoMeleeAttackIfReady();
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}
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};
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@@ -183,8 +181,6 @@ struct npc_blood_effigy : public ScriptedAI
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default:
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break;
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}
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DoMeleeAttackIfReady();
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}
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private:
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EventMap _events;
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