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Core/Scripting: Move Text for Archavon the Stone Watcher to creature text
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@@ -21,7 +21,8 @@
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enum
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{
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EMOTE_BERSERK = 0
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EMOTE_BERSERK = 0,
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EMOTE_LEAP = 1 // Not in use
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};
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//Spells Archavon
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@@ -38,9 +39,6 @@ enum
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//4 Warders spawned
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#define ARCHAVON_WARDER 32353 //npc 32353
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//Yell
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#define SAY_LEAP "Archavon the Stone Watcher lunges for $N!" //$N should be the target
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enum Events
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{
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// Archavon
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