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*Spell proc event entries for: dirge, rime, desecration, glyph of heart strike.
--HG-- branch : trunk
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@@ -213,7 +213,7 @@ void Unit::Update( uint32 p_time )
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// If this is set during update SetCantProc(false) call is missing somewhere in the code
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// Having this would prevent spells from being proced, so let's crash
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assert(!m_procDeep)
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assert(!m_procDeep);
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if (CanHaveThreatList() && getThreatManager().isNeedUpdateToClient(p_time))
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SendThreatListUpdate();
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