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Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100% R.I.P --HG-- branch : trunk
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@@ -21,7 +21,6 @@
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#include "World.h"
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#include "Database/DatabaseEnv.h"
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#include "DBCStores.h"
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#include "ProgressBar.h"
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void CharacterDatabaseCleaner::CleanDatabase()
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{
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@@ -66,10 +65,8 @@ char* table, bool (*check)(uint32))
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bool found = false;
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std::ostringstream ss;
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barGoLink bar( (int)result->GetRowCount() );
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do
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{
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bar.step();
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Field *fields = result->Fetch();
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