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Core/Player: implemented Toybox
* now you can use all the things in toybox - add new toys, set them as favorite and use them
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@@ -193,6 +193,30 @@ LOCK TABLES `battlenet_account_bans` WRITE;
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/*!40000 ALTER TABLE `battlenet_account_bans` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `battlenet_account_toys`
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--
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DROP TABLE IF EXISTS `battlenet_account_toys`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!40101 SET character_set_client = utf8 */;
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CREATE TABLE `battlenet_account_toys` (
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`accountId` int(10) unsigned NOT NULL,
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`itemId` int(11) NOT NULL DEFAULT '0',
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`isFavourite` tinyint(1) DEFAULT '0',
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PRIMARY KEY (`accountId`,`itemId`)
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) ENGINE=MyISAM DEFAULT CHARSET=utf8;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Dumping data for table `battlenet_account_toys`
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--
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LOCK TABLES `battlenet_account_toys` WRITE;
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/*!40000 ALTER TABLE `battlenet_account_toys` DISABLE KEYS */;
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/*!40000 ALTER TABLE `battlenet_account_toys` ENABLE KEYS */;
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UNLOCK TABLES;
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--
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-- Table structure for table `battlenet_accounts`
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--
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@@ -671,4 +695,4 @@ UNLOCK TABLES;
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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-- Dump completed on 2015-07-13 23:49:27
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-- Dump completed on 2015-08-25 22:49:45
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