diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_glubtok.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_glubtok.cpp index 34ec5a51096..2b56d1864e3 100644 --- a/src/server/scripts/EasternKingdoms/Deadmines/boss_glubtok.cpp +++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_glubtok.cpp @@ -251,7 +251,7 @@ struct boss_glubtok : public BossAI case EVENT_ELEMENTAL_FISTS: Talk(_lastFists == FISTS_OF_FLAME ? SAY_FISTS_OF_FROST : SAY_FISTS_OF_FLAME); DoCastSelf(_lastFists == FISTS_OF_FLAME ? SPELL_FISTS_OF_FROST : SPELL_FISTS_OF_FLAME); - _lastFists = _lastFists == FISTS_OF_FLAME ? FISTS_OF_FROST : SPELL_FISTS_OF_FLAME; + _lastFists = _lastFists == FISTS_OF_FLAME ? FISTS_OF_FROST : FISTS_OF_FLAME; break; case EVENT_PHASE_TWO_INTRO_1: Talk(SAY_PHASE_TWO_INTRO_1); @@ -310,7 +310,7 @@ struct boss_glubtok : public BossAI } break; case EVENT_BLOSSOM_TARGETING: - _nextBlossomBunny == NPC_FIRE_BLOSSOM_BUNNY ? NPC_FROST_BLOSSOM_BUNNY : NPC_FIRE_BLOSSOM_BUNNY; + _nextBlossomBunny = _nextBlossomBunny == NPC_FIRE_BLOSSOM_BUNNY ? NPC_FROST_BLOSSOM_BUNNY : NPC_FIRE_BLOSSOM_BUNNY; DoCastAOE(SPELL_BLOSSOM_TARGETING, true); events.Repeat(2s + 400ms); break;