From 629d845ae913b9844616c892dd8b2a63c2a0fefb Mon Sep 17 00:00:00 2001 From: thestrangerplana <141142490+thestrangerplana@users.noreply.github.com> Date: Sun, 31 Aug 2025 12:53:35 -0700 Subject: [PATCH] Core/Reputation: Fix ReputationMgr crash at first character login due to AllReputation config (#31246) --- src/server/game/Reputation/ReputationMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index a8973df150c..f5463a420d3 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -352,7 +352,7 @@ void ReputationMgr::SendState(FactionState const* faction) { state.needSend = false; if (!faction || state.ReputationListID != faction->ReputationListID) - setFactionStanding.Faction.emplace_back(int32(state.ReputationListID), getStandingForPacket(&state), faction->ID); + setFactionStanding.Faction.emplace_back(int32(state.ReputationListID), getStandingForPacket(&state), state.ID); } }