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Scripts/Spells: Implement demon hunter talent "Inner Demon" (#30562)
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@@ -24,6 +24,7 @@
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#include "AreaTrigger.h"
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#include "AreaTriggerAI.h"
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#include "DB2Stores.h"
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#include "PathGenerator.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "Spell.h"
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@@ -127,6 +128,9 @@ enum DemonHunterSpells
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SPELL_DH_ILLIDANS_GRASP = 205630,
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SPELL_DH_ILLIDANS_GRASP_DAMAGE = 208618,
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SPELL_DH_ILLIDANS_GRASP_JUMP_DEST = 208175,
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SPELL_DH_INNER_DEMON_BUFF = 390145,
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SPELL_DH_INNER_DEMON_DAMAGE = 390137,
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SPELL_DH_INNER_DEMON_TALENT = 389693,
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SPELL_DH_INFERNAL_STRIKE_CAST = 189110,
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SPELL_DH_INFERNAL_STRIKE_IMPACT_DAMAGE = 189112,
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SPELL_DH_INFERNAL_STRIKE_JUMP = 189111,
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@@ -806,6 +810,64 @@ class spell_dh_furious_gaze : public AuraScript
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}
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};
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// Called by 162264 - Metamorphosis
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class spell_dh_inner_demon : public AuraScript
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{
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bool Validate(SpellInfo const* /*spell*/) override
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{
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return ValidateSpellInfo({ SPELL_DH_INNER_DEMON_TALENT, SPELL_DH_INNER_DEMON_BUFF });
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}
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bool Load() override
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{
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return GetUnitOwner()->HasAura(SPELL_DH_INNER_DEMON_TALENT); // This spell has a proc, but is just a copypaste from spell 390145 (also don't have a 5s cooldown)
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}
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void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/) const
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{
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Unit* target = GetTarget();
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target->CastSpell(target, SPELL_DH_INNER_DEMON_BUFF, CastSpellExtraArgsInit{
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.TriggerFlags = TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR,
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});
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}
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void Register() override
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{
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AfterEffectApply += AuraEffectApplyFn(spell_dh_inner_demon::OnApply, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL_OR_REAPPLY_MASK);
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}
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};
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// 390139 - Inner Demon
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// ID - 26749
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struct at_dh_inner_demon : AreaTriggerAI
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{
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using AreaTriggerAI::AreaTriggerAI;
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void OnInitialize() override
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(at->GetSpellId(), DIFFICULTY_NONE);
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if (!spellInfo)
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return;
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Unit* caster = at->GetCaster();
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if (!caster)
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return;
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Position destPos = at->GetFirstCollisionPosition(spellInfo->GetEffect(EFFECT_0).CalcValue(caster) + at->GetMaxSearchRadius(), at->GetRelativeAngle(caster));
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PathGenerator path(at);
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path.CalculatePath(destPos.GetPositionX(), destPos.GetPositionY(), destPos.GetPositionZ(), false);
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at->InitSplines(path.GetPath());
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}
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void OnRemove() override
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{
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if (Unit* caster = at->GetCaster())
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caster->CastSpell(caster->GetPosition(), SPELL_DH_INNER_DEMON_DAMAGE, TRIGGERED_IGNORE_CAST_IN_PROGRESS | TRIGGERED_DONT_REPORT_CAST_ERROR);
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}
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};
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// 209258 - Last Resort
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class spell_dh_last_resort : public AuraScript
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{
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@@ -1253,6 +1315,8 @@ void AddSC_demon_hunter_spell_scripts()
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RegisterSpellScript(spell_dh_felblade_cooldown_reset_proc);
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RegisterSpellScript(spell_dh_fiery_brand);
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RegisterSpellScript(spell_dh_furious_gaze);
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RegisterSpellScript(spell_dh_inner_demon);
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RegisterAreaTriggerAI(at_dh_inner_demon);
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RegisterSpellScript(spell_dh_last_resort);
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RegisterSpellScript(spell_dh_restless_hunter);
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RegisterSpellScript(spell_dh_shattered_destiny);
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