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Fix compile under windows
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@@ -61,7 +61,7 @@ void LoadSkillExtraItemTable()
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if (!result)
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{
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sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty.");
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return;
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}
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@@ -111,7 +111,7 @@ void LoadSkillExtraItemTable()
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while (result->NextRow());
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sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u spell specialization definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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}
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bool canCreateExtraItems(Player* player, uint32 spellId, float &additionalChance, uint8 &additionalMax)
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