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Fix compile under windows
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@@ -64,7 +64,7 @@ void CharacterDatabaseCleaner::CleanDatabase()
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sWorld->SetCleaningFlags(flags);
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sLog->outInfo(LOG_FILTER_GENERAL, ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime));
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}
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void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32))
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