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Fix compile under windows
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@@ -94,7 +94,7 @@ void LoadWeatherData()
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if (!result)
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{
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sLog->outError(LOG_FILTER_SQL, ">> Loaded 0 weather definitions. DB table `game_weather` is empty.");
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return;
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}
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@@ -138,7 +138,7 @@ void LoadWeatherData()
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while (result->NextRow());
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sLog->outInfo(LOG_FILTER_GENERAL, ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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}
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void SendFineWeatherUpdateToPlayer(Player* player)
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