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[svn] Change MSVC project files to use multithreaded (debug) dll runtime libraries. Hopefully this will solve the problems with ACE. Original patch by Derex.
--HG-- branch : trunk
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@@ -50,7 +50,7 @@
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PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_WINDOWS;_USRDLL;SCRIPT"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="precompiled.h"
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WarningLevel="3"
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@@ -131,7 +131,7 @@
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PreprocessorDefinitions="WIN32;_DEBUG;MANGOS_DEBUG;_WINDOWS;_USRDLL;SCRIPT"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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RuntimeLibrary="3"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="precompiled.h"
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WarningLevel="3"
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@@ -210,7 +210,7 @@
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AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
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MinimalRebuild="false"
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RuntimeLibrary="0"
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RuntimeLibrary="2"
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EnableEnhancedInstructionSet="1"
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FloatingPointModel="2"
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UsePrecompiledHeader="2"
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@@ -293,7 +293,7 @@
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AdditionalIncludeDirectories="..\..\..\..\dep\include\;..\..\..\shared\;..\..\..\framework\;..\..\..\game\;..\include\;..\..\..\..\dep\ACE_wrappers"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SCRIPT"
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MinimalRebuild="false"
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RuntimeLibrary="0"
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RuntimeLibrary="2"
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UsePrecompiledHeader="2"
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PrecompiledHeaderThrough="precompiled.h"
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WarningLevel="3"
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