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Script/Creature: implement spell effect for the item Prototype Neural Needler used on Imprisoned Beryl Sorcerer (#23349)
* Script/Creature: implement spell effect for the item Prototype Neural Needler used on Imprisoned Beryl Sorcerer.
* Rename 9999_99_99_99_world.sql to 2019_06_03_02_world.sql
(cherry picked from commit eb5d1d3248)
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@@ -1526,17 +1526,14 @@ public:
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######*/
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enum ImprisionedBerylSorcerer
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{
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SPELL_NEURAL_NEEDLE = 45634,
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SPELL_NEURAL_NEEDLE = 45634,
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SPELL_PROTOTYPE_NEURAL_NEEDLE = 48252,
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SPELL_NEURAL_NEEDLE_IMPACT = 45702,
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SPELL_PROTOTYPE_NEURAL_NEEDLE_IMPACT = 48254,
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NPC_IMPRISONED_BERYL_SORCERER = 25478,
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NPC_IMPRISONED_BERYL_SORCERER = 25478,
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SAY_IMPRISIONED_BERYL_1 = 0,
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SAY_IMPRISIONED_BERYL_2 = 1,
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SAY_IMPRISIONED_BERYL_3 = 2,
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SAY_IMPRISIONED_BERYL_4 = 3,
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SAY_IMPRISIONED_BERYL_5 = 4,
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SAY_IMPRISIONED_BERYL_6 = 5,
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SAY_IMPRISIONED_BERYL_7 = 6
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QUEST_THE_ART_OF_PERSUASION = 11648
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};
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class npc_imprisoned_beryl_sorcerer : public CreatureScript
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@@ -1573,9 +1570,7 @@ public:
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if (rebuff <= diff)
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{
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if (!me->HasAura(SPELL_COSMETIC_ENSLAVE_CHAINS_SELF))
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{
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DoCast(me, SPELL_COSMETIC_ENSLAVE_CHAINS_SELF);
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}
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rebuff = 180000;
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}
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else
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@@ -1590,42 +1585,29 @@ public:
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void SpellHit(Unit* unit, SpellInfo const* spell) override
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{
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if (spell->Id == SPELL_NEURAL_NEEDLE && unit->GetTypeId() == TYPEID_PLAYER)
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if (Player* player = unit->ToPlayer())
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GotStinged(player->GetGUID());
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if ((spell->Id == SPELL_NEURAL_NEEDLE || spell->Id == SPELL_PROTOTYPE_NEURAL_NEEDLE) && unit->GetTypeId() == TYPEID_PLAYER)
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GotStinged(unit->ToPlayer(), spell->Id);
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}
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void GotStinged(ObjectGuid casterGUID)
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void GotStinged(Player* caster, uint32 spellId)
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{
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if (Player* caster = ObjectAccessor::GetPlayer(*me, casterGUID))
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{
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uint32 step = caster->GetAuraCount(SPELL_NEURAL_NEEDLE) + 1;
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switch (step)
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{
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case 1:
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Talk(SAY_IMPRISIONED_BERYL_1);
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break;
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case 2:
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Talk(SAY_IMPRISIONED_BERYL_2, caster);
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break;
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case 3:
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Talk(SAY_IMPRISIONED_BERYL_3);
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break;
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case 4:
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Talk(SAY_IMPRISIONED_BERYL_4);
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break;
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case 5:
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Talk(SAY_IMPRISIONED_BERYL_5);
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caster->KilledMonsterCredit(NPC_IMPRISONED_BERYL_SORCERER);
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break;
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case 6:
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Talk(SAY_IMPRISIONED_BERYL_6, caster);
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break;
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case 7:
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Talk(SAY_IMPRISIONED_BERYL_7);
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break;
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}
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}
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DoCastSelf(spellId == SPELL_NEURAL_NEEDLE ? SPELL_NEURAL_NEEDLE_IMPACT : SPELL_PROTOTYPE_NEURAL_NEEDLE_IMPACT);
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// Event cannot happen if quest is not accepted/completed/rewarded
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if (caster->GetQuestStatus(QUEST_THE_ART_OF_PERSUASION) == QUEST_STATUS_NONE)
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return;
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uint32 step = 0;
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if (spellId == SPELL_NEURAL_NEEDLE)
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step = caster->GetAuraCount(SPELL_NEURAL_NEEDLE); // Text IDs 0-6
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else
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step = caster->GetAuraCount(SPELL_PROTOTYPE_NEURAL_NEEDLE) + 7; // Text IDs 7-18
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if (spellId == SPELL_NEURAL_NEEDLE && step == 4)
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caster->KilledMonsterCredit(NPC_IMPRISONED_BERYL_SORCERER);
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Talk(step, caster);
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}
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};
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