diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 2df8780aa94..ac808bf103f 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -1131,7 +1131,7 @@ void Player::Update(uint32 p_time) setAttackTimer(OFF_ATTACK, 100); else if (!IsWithinBoundaryRadius(victim) && !HasInArc(2 * float(M_PI) / 3, victim)) { - setAttackTimer(BASE_ATTACK, 100); + setAttackTimer(OFF_ATTACK, 100); } else {