*Some cleanup (mostly whitespace changes)

--HG--
branch : trunk
This commit is contained in:
maximius
2009-11-20 19:11:28 -08:00
parent 5b54c76ac3
commit 654519d1a6
61 changed files with 1023 additions and 1057 deletions

View File

@@ -54,7 +54,7 @@ ObjectGridRespawnMover::Visit(CreatureMapType &m)
// creature in unloading grid can have respawn point in another grid
// if it will be unloaded then it will not respawn in original grid until unload/load original grid
// move to respawn point to prevent this case. For player view in respawn grid this will be normal respawn.
for (CreatureMapType::iterator iter = m.begin(); iter != m.end(); )
for (CreatureMapType::iterator iter = m.begin(); iter != m.end();)
{
Creature * c = iter->getSource();
++iter;