*Some update of spell target selection.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-09 10:48:14 -05:00
parent 3b4e4b8215
commit 6592e99f4a
4 changed files with 31 additions and 20 deletions

View File

@@ -198,7 +198,7 @@ void GameObject::Update(uint32 /*p_time*/)
{
// Arming Time for GAMEOBJECT_TYPE_TRAP (6)
Unit* owner = GetOwner();
if (owner && ((Player*)owner)->isInCombat())
if (owner && owner->isInCombat())
m_cooldownTime = time(NULL) + GetGOInfo()->trap.startDelay;
m_lootState = GO_READY;
break;