*Fix a typo that cause crash. Thanks to Drahy.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-05-14 20:02:10 -05:00
parent c50e1fc4b6
commit 662dbb9744

View File

@@ -242,7 +242,8 @@ pAuraHandler AuraHandler[TOTAL_AURAS]=
&AuraEffect::HandleNoImmediateEffect, //187 SPELL_AURA_MOD_ATTACKER_MELEE_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance
&AuraEffect::HandleNoImmediateEffect, //188 SPELL_AURA_MOD_ATTACKER_RANGED_CRIT_CHANCE implemented in Unit::GetUnitCriticalChance
&AuraEffect::HandleModRating, //189 SPELL_AURA_MOD_RATING
&AuraEffect::HandleNoImmediateEffect, //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN implemented in Player::CalculateReputationGain &AuraEffect::HandleAuraModUseNormalSpeed, //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
&AuraEffect::HandleNoImmediateEffect, //190 SPELL_AURA_MOD_FACTION_REPUTATION_GAIN implemented in Player::CalculateReputationGain
&AuraEffect::HandleAuraModUseNormalSpeed, //191 SPELL_AURA_USE_NORMAL_MOVEMENT_SPEED
&AuraEffect::HandleModMeleeRangedSpeedPct, //192 SPELL_AURA_HASTE_MELEE
&AuraEffect::HandleModCombatSpeedPct, //193 SPELL_AURA_MELEE_SLOW (in fact combat (any type attack) speed pct)
&AuraEffect::HandleNULL, //194 SPELL_AURA_MOD_TARGET_ABSORB_SCHOOL implemented in Unit::CalcAbsorbResist