Change many uint32 to ObjectGuid::LowType in line with 6.x changes.

(cherry picked from commit b1032ed620)

Conflicts:
	src/server/game/AuctionHouse/AuctionHouseMgr.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.h
	src/server/game/Entities/GameObject/GameObject.cpp
	src/server/game/Entities/GameObject/GameObject.h
	src/server/game/Entities/Object/ObjectGuid.h
	src/server/game/Entities/Pet/Pet.cpp
	src/server/game/Entities/Pet/Pet.h
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Transport/Transport.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Guilds/GuildMgr.cpp
	src/server/game/Guilds/GuildMgr.h
	src/server/game/Mails/Mail.h
	src/server/game/Maps/Map.cpp
	src/server/game/Maps/TransportMgr.cpp
	src/server/game/Maps/TransportMgr.h
	src/server/game/OutdoorPvP/OutdoorPvP.h
This commit is contained in:
pete318
2015-10-11 00:17:46 +01:00
committed by ariel-
parent b20c9ae283
commit 6664a3acc3
81 changed files with 415 additions and 415 deletions

View File

@@ -119,7 +119,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord &cell, GridRefManager<T>
for (CellGuidSet::const_iterator i_guid = guid_set.begin(); i_guid != guid_set.end(); ++i_guid)
{
T* obj = new T;
uint32 guid = *i_guid;
ObjectGuid::LowType guid = *i_guid;
//TC_LOG_INFO("misc", "DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
if (!obj->LoadFromDB(guid, map))
{