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https://github.com/TrinityCore/TrinityCore.git
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Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
(cherry picked from commit b1032ed620)
Conflicts:
src/server/game/AuctionHouse/AuctionHouseMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/GameObject/GameObject.h
src/server/game/Entities/Object/ObjectGuid.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Pet/Pet.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.h
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Guilds/GuildMgr.h
src/server/game/Mails/Mail.h
src/server/game/Maps/Map.cpp
src/server/game/Maps/TransportMgr.cpp
src/server/game/Maps/TransportMgr.h
src/server/game/OutdoorPvP/OutdoorPvP.h
This commit is contained in:
@@ -3403,7 +3403,7 @@ void Map::UpdateIteratorBack(Player* player)
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m_mapRefIter = m_mapRefIter->nocheck_prev();
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}
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void Map::SaveCreatureRespawnTime(uint32 dbGuid, time_t respawnTime)
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void Map::SaveCreatureRespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime)
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{
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if (!respawnTime)
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{
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@@ -3422,7 +3422,7 @@ void Map::SaveCreatureRespawnTime(uint32 dbGuid, time_t respawnTime)
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CharacterDatabase.Execute(stmt);
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}
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void Map::RemoveCreatureRespawnTime(uint32 dbGuid)
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void Map::RemoveCreatureRespawnTime(ObjectGuid::LowType dbGuid)
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{
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_creatureRespawnTimes.erase(dbGuid);
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@@ -3433,7 +3433,7 @@ void Map::RemoveCreatureRespawnTime(uint32 dbGuid)
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CharacterDatabase.Execute(stmt);
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}
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void Map::SaveGORespawnTime(uint32 dbGuid, time_t respawnTime)
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void Map::SaveGORespawnTime(ObjectGuid::LowType dbGuid, time_t respawnTime)
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{
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if (!respawnTime)
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{
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@@ -3452,7 +3452,7 @@ void Map::SaveGORespawnTime(uint32 dbGuid, time_t respawnTime)
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CharacterDatabase.Execute(stmt);
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}
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void Map::RemoveGORespawnTime(uint32 dbGuid)
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void Map::RemoveGORespawnTime(ObjectGuid::LowType dbGuid)
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{
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_goRespawnTimes.erase(dbGuid);
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@@ -3473,7 +3473,7 @@ void Map::LoadRespawnTimes()
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do
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{
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Field* fields = result->Fetch();
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uint32 loguid = fields[0].GetUInt32();
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ObjectGuid::LowType loguid = fields[0].GetUInt32();
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uint32 respawnTime = fields[1].GetUInt32();
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_creatureRespawnTimes[loguid] = time_t(respawnTime);
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@@ -3488,7 +3488,7 @@ void Map::LoadRespawnTimes()
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do
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{
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Field* fields = result->Fetch();
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uint32 loguid = fields[0].GetUInt32();
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ObjectGuid::LowType loguid = fields[0].GetUInt32();
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uint32 respawnTime = fields[1].GetUInt32();
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_goRespawnTimes[loguid] = time_t(respawnTime);
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