Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG

--HG--
branch : trunk
This commit is contained in:
click
2010-08-22 01:57:04 +02:00
parent a40cb46e61
commit 670964803f
29 changed files with 171 additions and 171 deletions

View File

@@ -2081,7 +2081,7 @@ void Spell::EffectTriggerMissileSpell(uint32 effect_idx)
}
if (m_CastItem)
DEBUG_LOG("WORLD: cast Item spellId - %i", spellInfo->Id);
sLog.outStaticDebug("WORLD: cast Item spellId - %i", spellInfo->Id);
// Remove spell cooldown (not category) if spell triggering spell with cooldown and same category
// Needed by freezing arrow and few other spells
@@ -6736,7 +6736,7 @@ void Spell::EffectTransmitted(uint32 effIndex)
//pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel());
pGameObj->SetSpellId(m_spellInfo->Id);
DEBUG_LOG("AddObject at SpellEfects.cpp EffectTransmitted");
sLog.outStaticDebug("AddObject at SpellEfects.cpp EffectTransmitted");
//m_caster->AddGameObject(pGameObj);
//m_ObjToDel.push_back(pGameObj);
@@ -7385,11 +7385,11 @@ void Spell::EffectBind(uint32 i)
data << uint32(area_id);
player->SendDirectMessage( &data );
DEBUG_LOG("New homebind X : %f", loc.m_positionX);
DEBUG_LOG("New homebind Y : %f", loc.m_positionY);
DEBUG_LOG("New homebind Z : %f", loc.m_positionZ);
DEBUG_LOG("New homebind MapId : %u", loc.m_mapId);
DEBUG_LOG("New homebind AreaId : %u", area_id);
sLog.outStaticDebug("New homebind X : %f", loc.m_positionX);
sLog.outStaticDebug("New homebind Y : %f", loc.m_positionY);
sLog.outStaticDebug("New homebind Z : %f", loc.m_positionZ);
sLog.outStaticDebug("New homebind MapId : %u", loc.m_mapId);
sLog.outStaticDebug("New homebind AreaId : %u", area_id);
// zone update
data.Initialize(SMSG_PLAYERBOUND, 8+4);