diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 99474bfedf9..f8e5077d52f 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -257,7 +257,7 @@ template<> void Map::AddToGrid(Creature* obj, NGridType *grid, Cell const& cell) { // add to world object registry in grid - if(obj->isPet() || obj->isPossessedByPlayer()) + if(obj->isPet() && IS_PLAYER_GUID(obj->GetOwnerGUID()) || obj->isPossessedByPlayer()) { (*grid)(cell.CellX(), cell.CellY()).AddWorldObject(obj, obj->GetGUID()); obj->SetCurrentCell(cell);