mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-02-05 16:39:08 +01:00
Scripts/Commands: New argument parsing methodology (PR #22363)
- Detect the arguments accepted by the command handler - Tokenize out those arguments automatically and feed them to the handler - Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
This commit is contained in:
@@ -34,8 +34,10 @@ EndScriptData */
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#include "RBAC.h"
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#include "TicketMgr.h"
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#include "Transport.h"
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#include "Util.h"
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#include "WorldSession.h"
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using namespace Trinity::ChatCommands;
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class go_commandscript : public CommandScript
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{
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public:
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@@ -43,14 +45,26 @@ public:
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std::vector<ChatCommand> GetCommands() const override
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{
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static std::vector<ChatCommand> goCreatureCommandTable =
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{
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{ "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureCIdCommand, "" },
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{ "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureSpawnIdCommand, "" }
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};
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static std::vector<ChatCommand> goGameObjectCommandTable =
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{
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{ "id", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectGOIdCommand, "" },
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{ "", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGameObjectSpawnIdCommand, "" }
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};
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static std::vector<ChatCommand> goCommandTable =
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{
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{ "creature", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoCreatureCommand, "" },
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{ "creature", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goCreatureCommandTable },
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{ "gameobject", rbac::RBAC_PERM_COMMAND_GO, false, nullptr, "", goGameObjectCommandTable },
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{ "graveyard", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGraveyardCommand, "" },
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{ "grid", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoGridCommand, "" },
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{ "object", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoObjectCommand, "" },
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{ "taxinode", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTaxinodeCommand, "" },
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{ "trigger", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTriggerCommand, "" },
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{ "areatrigger", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoAreaTriggerCommand, "" },
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{ "zonexy", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoZoneXYCommand, "" },
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{ "xyz", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoXYZCommand, "" },
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{ "ticket", rbac::RBAC_PERM_COMMAND_GO, false, &HandleGoTicketCommand, "" },
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@@ -65,123 +79,115 @@ public:
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return commandTable;
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}
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/** \brief Teleport the GM to the specified creature
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*
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* .gocreature <GUID> --> TP using creature.guid
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* .gocreature azuregos --> TP player to the mob with this name
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* Warning: If there is more than one mob with this name
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* you will be teleported to the first one that is found.
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* .gocreature id 6109 --> TP player to the mob, that has this creature_template.entry
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* Warning: If there is more than one mob with this "id"
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* you will be teleported to the first one that is found.
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*/
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//teleport to creature
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static bool HandleGoCreatureCommand(ChatHandler* handler, char const* args)
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static bool DoTeleport(ChatHandler* handler, WorldLocation loc)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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// "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
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char* param1 = handler->extractKeyFromLink((char*)args, "Hcreature");
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if (!param1)
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return false;
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std::ostringstream whereClause;
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// User wants to teleport to the NPC's template entry
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if (strcmp(param1, "id") == 0)
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if (!MapManager::IsValidMapCoord(loc) || sObjectMgr->IsTransportMap(loc.GetMapId()))
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{
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// Get the "creature_template.entry"
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// number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r
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char* tail = strtok(nullptr, "");
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if (!tail)
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return false;
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char* id = handler->extractKeyFromLink(tail, "Hcreature_entry");
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if (!id)
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return false;
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uint32 entry = atoul(id);
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if (!entry)
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return false;
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whereClause << "WHERE id = '" << entry << '\'';
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}
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else
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{
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ObjectGuid::LowType guidLow = atoul(param1);
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// Number is invalid - maybe the user specified the mob's name
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if (!guidLow)
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{
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std::string name = param1;
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WorldDatabase.EscapeString(name);
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whereClause << ", creature_template WHERE creature.id = creature_template.entry AND creature_template.name LIKE '" << name << '\'';
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}
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else
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whereClause << "WHERE guid = '" << guidLow << '\'';
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}
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QueryResult result = WorldDatabase.PQuery("SELECT position_x, position_y, position_z, orientation, map FROM creature %s", whereClause.str().c_str());
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if (!result)
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, loc.GetPositionX(), loc.GetPositionY(), loc.GetPositionZ());
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (result->GetRowCount() > 1)
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handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
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Field* fields = result->Fetch();
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float x = fields[0].GetFloat();
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float y = fields[1].GetFloat();
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float z = fields[2].GetFloat();
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float o = fields[3].GetFloat();
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uint32 mapId = fields[4].GetUInt16();
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if (!MapManager::IsValidMapCoord(mapId, x, y, z, o) || sObjectMgr->IsTransportMap(mapId))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(mapId, x, y, z, o);
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player->SaveRecallPosition(); // save only in non-flight case
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player->TeleportTo(loc);
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return true;
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}
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static bool HandleGoGraveyardCommand(ChatHandler* handler, char const* args)
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static bool HandleGoCreatureSpawnIdCommand(ChatHandler* handler, Variant<Hyperlink<creature>, ObjectGuid::LowType> spawnId)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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CreatureData const* spawnpoint = sObjectMgr->GetCreatureData(spawnId);
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if (!spawnpoint)
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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char* gyId = strtok((char*)args, " ");
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if (!gyId)
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return DoTeleport(handler, spawnpoint->spawnPoint);
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}
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static bool HandleGoCreatureCIdCommand(ChatHandler* handler, Variant<Hyperlink<creature_entry>, uint32> cId)
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{
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CreatureData const* spawnpoint = nullptr;
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for (auto const& pair : sObjectMgr->GetAllCreatureData())
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{
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if (pair.second.id != *cId)
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continue;
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if (!spawnpoint)
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spawnpoint = &pair.second;
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else
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
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break;
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}
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}
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if (!spawnpoint)
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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uint32 graveyardId = atoul(gyId);
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return DoTeleport(handler, spawnpoint->spawnPoint);
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}
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if (!graveyardId)
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static bool HandleGoGameObjectSpawnIdCommand(ChatHandler* handler, uint32 spawnId)
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{
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GameObjectData const* spawnpoint = sObjectMgr->GetGameObjectData(spawnId);
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if (!spawnpoint)
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{
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handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(graveyardId);
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return DoTeleport(handler, spawnpoint->spawnPoint);
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}
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static bool HandleGoGameObjectGOIdCommand(ChatHandler* handler, uint32 goId)
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{
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GameObjectData const* spawnpoint = nullptr;
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for (auto const& pair : sObjectMgr->GetAllGameObjectData())
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{
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if (pair.second.id != goId)
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continue;
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if (!spawnpoint)
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spawnpoint = &pair.second;
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else
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{
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handler->SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE);
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break;
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}
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}
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if (!spawnpoint)
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{
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handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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return DoTeleport(handler, spawnpoint->spawnPoint);
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}
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static bool HandleGoGraveyardCommand(ChatHandler* handler, uint32 gyId)
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{
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WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(gyId);
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if (!gy)
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{
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handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, graveyardId);
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handler->PSendSysMessage(LANG_COMMAND_GRAVEYARDNOEXIST, gyId);
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handler->SetSentErrorMessage(true);
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return false;
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}
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@@ -193,6 +199,7 @@ public:
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return false;
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}
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Player* player = handler->GetSession()->GetPlayer();
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// stop flight if need
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if (player->IsInFlight())
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{
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@@ -208,25 +215,15 @@ public:
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}
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//teleport to grid
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static bool HandleGoGridCommand(ChatHandler* handler, char const* args)
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static bool HandleGoGridCommand(ChatHandler* handler, float gridX, float gridY, Optional<uint32> oMapId)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* gridX = strtok((char*)args, " ");
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char* gridY = strtok(nullptr, " ");
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char* id = strtok(nullptr, " ");
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if (!gridX || !gridY)
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return false;
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uint32 mapId = id ? atoul(id) : player->GetMapId();
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uint32 mapId = oMapId.get_value_or(player->GetMapId());
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// center of grid
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float x = ((float)atof(gridX) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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float y = ((float)atof(gridY) - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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float x = (gridX - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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float y = (gridY - CENTER_GRID_ID + 0.5f) * SIZE_OF_GRIDS;
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if (!MapManager::IsValidMapCoord(mapId, x, y))
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{
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@@ -252,68 +249,8 @@ public:
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return true;
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}
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//teleport to gameobject
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static bool HandleGoObjectCommand(ChatHandler* handler, char const* args)
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static bool HandleGoTaxinodeCommand(ChatHandler* handler, Variant<Hyperlink<taxinode>, uint32> nodeId)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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// number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r
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char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
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if (!id)
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return false;
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ObjectGuid::LowType guidLow = atoul(id);
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if (!guidLow)
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return false;
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// by DB guid
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GameObjectData const* goData = sObjectMgr->GetGameObjectData(guidLow);
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if (!goData)
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{
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handler->SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
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handler->SetSentErrorMessage(true);
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return false;
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}
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if (!MapManager::IsValidMapCoord(goData->spawnPoint) || sObjectMgr->IsTransportMap(goData->spawnPoint.GetMapId()))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, goData->spawnPoint.GetPositionX(), goData->spawnPoint.GetPositionY(), goData->spawnPoint.GetMapId());
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(goData->spawnPoint);
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return true;
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}
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static bool HandleGoTaxinodeCommand(ChatHandler* handler, char const* args)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* id = handler->extractKeyFromLink((char*)args, "Htaxinode");
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if (!id)
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return false;
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uint32 nodeId = atoul(id);
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if (!nodeId)
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return false;
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TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(nodeId);
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if (!node)
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{
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@@ -322,44 +259,11 @@ public:
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return false;
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}
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if ((node->x == 0.0f && node->y == 0.0f && node->z == 0.0f) ||
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!MapManager::IsValidMapCoord(node->map_id, node->x, node->y, node->z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, node->x, node->y, node->map_id);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(node->map_id, node->x, node->y, node->z, player->GetOrientation());
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return true;
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return DoTeleport(handler, { node->map_id, { node->x, node->y, node->z } });
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}
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static bool HandleGoTriggerCommand(ChatHandler* handler, char const* args)
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static bool HandleGoAreaTriggerCommand(ChatHandler* handler, Variant<Hyperlink<areatrigger>, uint32> areaTriggerId)
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{
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Player* player = handler->GetSession()->GetPlayer();
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if (!*args)
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return false;
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char* id = strtok((char*)args, " ");
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if (!id)
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return false;
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uint32 areaTriggerId = atoul(id);
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if (!areaTriggerId)
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return false;
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AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(areaTriggerId);
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if (!at)
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{
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@@ -368,25 +272,7 @@ public:
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return false;
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}
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if (!MapManager::IsValidMapCoord(at->mapid, at->x, at->y, at->z))
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{
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handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, at->x, at->y, at->mapid);
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handler->SetSentErrorMessage(true);
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return false;
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}
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// stop flight if need
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if (player->IsInFlight())
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{
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player->GetMotionMaster()->MovementExpired();
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player->CleanupAfterTaxiFlight();
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}
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// save only in non-flight case
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else
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player->SaveRecallPosition();
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player->TeleportTo(at->mapid, at->x, at->y, at->z, player->GetOrientation());
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return true;
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return DoTeleport(handler, { at->mapid, { at->x, at->y, at->z } });
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}
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//teleport at coordinates
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@@ -463,32 +349,14 @@ public:
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}
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//teleport at coordinates, including Z and orientation
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static bool HandleGoXYZCommand(ChatHandler* handler, char const* args)
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static bool HandleGoXYZCommand(ChatHandler* handler, float x, float y, Optional<float> z, Optional<uint32> id, Optional<float> o)
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{
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if (!*args)
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return false;
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Player* player = handler->GetSession()->GetPlayer();
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char* goX = strtok((char*)args, " ");
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char* goY = strtok(nullptr, " ");
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char* goZ = strtok(nullptr, " ");
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char* id = strtok(nullptr, " ");
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char* port = strtok(nullptr, " ");
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if (!goX || !goY)
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return false;
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float x = (float)atof(goX);
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float y = (float)atof(goY);
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float z;
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float ort = port ? (float)atof(port) : player->GetOrientation();
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uint32 mapId = id ? atoul(id) : player->GetMapId();
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if (goZ)
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uint32 mapId = id.get_value_or(player->GetMapId());
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if (z)
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{
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z = (float)atof(goZ);
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if (!MapManager::IsValidMapCoord(mapId, x, y, z))
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if (!MapManager::IsValidMapCoord(mapId, x, y, *z))
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||||
{
|
||||
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, mapId);
|
||||
handler->SetSentErrorMessage(true);
|
||||
@@ -507,33 +375,11 @@ public:
|
||||
z = std::max(map->GetHeight(PhasingHandler::GetEmptyPhaseShift(), x, y, MAX_HEIGHT), map->GetWaterLevel(PhasingHandler::GetEmptyPhaseShift(), x, y));
|
||||
}
|
||||
|
||||
// stop flight if need
|
||||
if (player->IsInFlight())
|
||||
{
|
||||
player->GetMotionMaster()->MovementExpired();
|
||||
player->CleanupAfterTaxiFlight();
|
||||
}
|
||||
// save only in non-flight case
|
||||
else
|
||||
player->SaveRecallPosition();
|
||||
|
||||
player->TeleportTo(mapId, x, y, z, ort);
|
||||
return true;
|
||||
return DoTeleport(handler, { mapId, { x, y, *z, o.get_value_or(0.0f) } });
|
||||
}
|
||||
|
||||
static bool HandleGoTicketCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleGoTicketCommand(ChatHandler* handler, uint32 ticketId)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char* id = strtok((char*)args, " ");
|
||||
if (!id)
|
||||
return false;
|
||||
|
||||
uint32 ticketId = atoul(id);
|
||||
if (!ticketId)
|
||||
return false;
|
||||
|
||||
GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
|
||||
if (!ticket)
|
||||
{
|
||||
@@ -554,99 +400,47 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleGoOffsetCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleGoOffsetCommand(ChatHandler* handler, float dX, Optional<float> dY, Optional<float> dZ, Optional<float> dO)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
WorldLocation loc = handler->GetSession()->GetPlayer()->GetWorldLocation();
|
||||
loc.RelocateOffset({ dX, dY.get_value_or(0.0f), dZ.get_value_or(0.0f), dO.get_value_or(0.0f) });
|
||||
|
||||
Player* player = handler->GetSession()->GetPlayer();
|
||||
|
||||
char* goX = strtok((char*)args, " ");
|
||||
char* goY = strtok(nullptr, " ");
|
||||
char* goZ = strtok(nullptr, " ");
|
||||
char* port = strtok(nullptr, " ");
|
||||
|
||||
float x, y, z, o;
|
||||
player->GetPosition(x, y, z, o);
|
||||
if (goX)
|
||||
x += atof(goX);
|
||||
if (goY)
|
||||
y += atof(goY);
|
||||
if (goZ)
|
||||
z += atof(goZ);
|
||||
if (port)
|
||||
o += atof(port);
|
||||
|
||||
if (!Trinity::IsValidMapCoord(x, y, z, o))
|
||||
{
|
||||
handler->PSendSysMessage(LANG_INVALID_TARGET_COORD, x, y, player->GetMapId());
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
// stop flight if need
|
||||
if (player->IsInFlight())
|
||||
{
|
||||
player->GetMotionMaster()->MovementExpired();
|
||||
player->CleanupAfterTaxiFlight();
|
||||
}
|
||||
// save only in non-flight case
|
||||
else
|
||||
player->SaveRecallPosition();
|
||||
|
||||
player->TeleportTo(player->GetMapId(), x, y, z, o);
|
||||
return true;
|
||||
return DoTeleport(handler, loc);
|
||||
}
|
||||
|
||||
static bool HandleGoInstanceCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleGoInstanceCommand(ChatHandler* handler, std::vector<std::string> const& labels)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
char* pos = const_cast<char*>(args);
|
||||
do *pos = tolower(*pos);
|
||||
while (*(++pos));
|
||||
|
||||
Tokenizer labels(args, ' ');
|
||||
uint32 mapid = 0;
|
||||
if (labels.size() == 1)
|
||||
|
||||
std::multimap<uint32, std::pair<uint16, std::string>> matches;
|
||||
for (auto const& pair : sObjectMgr->GetInstanceTemplates())
|
||||
{
|
||||
try { mapid = std::stoi(labels[0]); }
|
||||
catch (...) {}
|
||||
uint32 count = 0;
|
||||
std::string const& scriptName = sObjectMgr->GetScriptName(pair.second.ScriptId);
|
||||
for (auto const& label : labels)
|
||||
if (StringContainsStringI(scriptName, label))
|
||||
++count;
|
||||
if (count)
|
||||
matches.emplace(count, decltype(matches)::mapped_type({ pair.first, scriptName }));
|
||||
}
|
||||
|
||||
if (!mapid)
|
||||
if (matches.empty())
|
||||
{
|
||||
std::multimap<uint32, std::pair<uint16, std::string>> matches;
|
||||
for (auto const& pair : sObjectMgr->GetInstanceTemplates())
|
||||
{
|
||||
uint32 count = 0;
|
||||
std::string const& scriptName = sObjectMgr->GetScriptName(pair.second.ScriptId);
|
||||
for (char const* label : labels)
|
||||
if (scriptName.find(label) != std::string::npos)
|
||||
++count;
|
||||
|
||||
if (count)
|
||||
matches.emplace(count, decltype(matches)::mapped_type({ pair.first, scriptName }));
|
||||
}
|
||||
if (matches.empty())
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_NO_INSTANCES_MATCH);
|
||||
return false;
|
||||
}
|
||||
auto it = matches.rbegin();
|
||||
uint32 maxCount = it->first;
|
||||
mapid = it->second.first;
|
||||
if (++it != matches.rend() && it->first == maxCount)
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_MATCH);
|
||||
--it;
|
||||
do
|
||||
handler->PSendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_ENTRY, it->second.first, it->second.second);
|
||||
while (++it != matches.rend() && it->first == maxCount);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
handler->SendSysMessage(LANG_COMMAND_NO_INSTANCES_MATCH);
|
||||
return false;
|
||||
}
|
||||
auto it = matches.rbegin();
|
||||
uint32 maxCount = it->first;
|
||||
mapid = it->second.first;
|
||||
if (++it != matches.rend() && it->first == maxCount)
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_MATCH);
|
||||
--it;
|
||||
do
|
||||
handler->PSendSysMessage(LANG_COMMAND_MULTIPLE_INSTANCES_ENTRY, it->second.first, it->second.second);
|
||||
while (++it != matches.rend() && it->first == maxCount);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
ASSERT(mapid);
|
||||
|
||||
@@ -36,6 +36,8 @@ EndScriptData */
|
||||
#include "RBAC.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
using namespace Trinity::ChatCommands;
|
||||
|
||||
class tele_commandscript : public CommandScript
|
||||
{
|
||||
public:
|
||||
@@ -58,17 +60,12 @@ public:
|
||||
return commandTable;
|
||||
}
|
||||
|
||||
static bool HandleTeleAddCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleTeleAddCommand(ChatHandler* handler, std::string const& name)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
Player* player = handler->GetSession()->GetPlayer();
|
||||
if (!player)
|
||||
return false;
|
||||
|
||||
std::string name = args;
|
||||
|
||||
if (sObjectMgr->GetGameTeleExactName(name))
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_TP_ALREADYEXIST);
|
||||
@@ -98,13 +95,8 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleTeleDelCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleTeleDelCommand(ChatHandler* handler, GameTele const* tele)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
|
||||
GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
|
||||
if (!tele)
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
|
||||
@@ -215,10 +207,14 @@ public:
|
||||
}
|
||||
|
||||
//Teleport group to given game_tele.entry
|
||||
static bool HandleTeleGroupCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleTeleGroupCommand(ChatHandler* handler, GameTele const* tele)
|
||||
{
|
||||
if (!*args)
|
||||
if (!tele)
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
Player* target = handler->getSelectedPlayer();
|
||||
if (!target)
|
||||
@@ -232,15 +228,6 @@ public:
|
||||
if (handler->HasLowerSecurity(target, ObjectGuid::Empty))
|
||||
return false;
|
||||
|
||||
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
|
||||
GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
|
||||
if (!tele)
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
|
||||
handler->SetSentErrorMessage(true);
|
||||
return false;
|
||||
}
|
||||
|
||||
MapEntry const* map = sMapStore.LookupEntry(tele->mapId);
|
||||
if (!map || map->IsBattlegroundOrArena())
|
||||
{
|
||||
@@ -298,16 +285,8 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool HandleTeleCommand(ChatHandler* handler, char const* args)
|
||||
static bool HandleTeleCommand(ChatHandler* handler, GameTele const* tele)
|
||||
{
|
||||
if (!*args)
|
||||
return false;
|
||||
|
||||
Player* me = handler->GetSession()->GetPlayer();
|
||||
|
||||
// id, or string, or [name] Shift-click form |color|Htele:id|h[name]|h|r
|
||||
GameTele const* tele = handler->extractGameTeleFromLink((char*)args);
|
||||
|
||||
if (!tele)
|
||||
{
|
||||
handler->SendSysMessage(LANG_COMMAND_TELE_NOTFOUND);
|
||||
@@ -315,6 +294,7 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
Player* me = handler->GetSession()->GetPlayer();
|
||||
if (me->IsInCombat())
|
||||
{
|
||||
handler->SendSysMessage(LANG_YOU_IN_COMBAT);
|
||||
|
||||
Reference in New Issue
Block a user