*Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-26 13:53:32 -06:00
parent bdafaf4113
commit 68c3039715
17 changed files with 96 additions and 648 deletions

View File

@@ -418,7 +418,7 @@ void WorldSession::HandleSetTargetOpcode( WorldPacket & recv_data )
return;
if(FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->getFaction()))
_player->SetFactionVisible(factionTemplateEntry);
_player->GetReputationMgr().SetVisible(factionTemplateEntry);
}
void WorldSession::HandleSetSelectionOpcode( WorldPacket & recv_data )
@@ -436,7 +436,7 @@ void WorldSession::HandleSetSelectionOpcode( WorldPacket & recv_data )
return;
if(FactionTemplateEntry const* factionTemplateEntry = sFactionTemplateStore.LookupEntry(unit->getFaction()))
_player->SetFactionVisible(factionTemplateEntry);
_player->GetReputationMgr().SetVisible(factionTemplateEntry);
}
void WorldSession::HandleStandStateChangeOpcode( WorldPacket & recv_data )