diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp index 474ccb1ed3b..2af70d84b29 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_nightbane.cpp @@ -423,7 +423,7 @@ class go_blackened_urn : public GameObjectScript { go_blackened_urnAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { if (me->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_IN_USE)) return false; diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp index b174cf59266..9d92be6c145 100644 --- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp +++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp @@ -379,7 +379,7 @@ class go_gong : public GameObjectScript { go_gongAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { InstanceScript* instance = me->GetInstanceScript(); diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp index 1670d037a30..fa9ce4d1151 100644 --- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp +++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp @@ -355,7 +355,7 @@ class go_gundrak_altar : public GameObjectScript { go_gundrak_altarAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { me->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE); me->SetGoState(GO_STATE_ACTIVE); diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp index 804dcce4bba..d01c9ff4b4a 100644 --- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp +++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp @@ -1650,7 +1650,7 @@ class go_mimiron_hardmode_button : public GameObjectScript { go_mimiron_hardmode_buttonAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { if (me->HasFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE)) return true; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp index eec8538c9bc..d102f1085d2 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp @@ -560,7 +560,7 @@ public: { go_palehoof_sphereAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { if (InstanceScript* instance = me->GetInstanceScript()) { diff --git a/src/server/scripts/Northrend/zone_dragonblight.cpp b/src/server/scripts/Northrend/zone_dragonblight.cpp index 54403a910db..93fedc08f4d 100644 --- a/src/server/scripts/Northrend/zone_dragonblight.cpp +++ b/src/server/scripts/Northrend/zone_dragonblight.cpp @@ -529,7 +529,7 @@ class npc_wyrmrest_defender : public CreatureScript { uint32 const action = player->PlayerTalkClass->GetGossipOptionAction(gossipListId); ClearGossipMenuFor(player); - if (gossipListId == GOSSIP_ACTION_INFO_DEF + 1) + if (action == GOSSIP_ACTION_INFO_DEF + 1) { SendGossipMenuFor(player, GOSSIP_TEXTID_DEF2, me->GetGUID()); // Makes player cast trigger spell for 49207 on self diff --git a/src/server/scripts/Outland/zone_terokkar_forest.cpp b/src/server/scripts/Outland/zone_terokkar_forest.cpp index 5f7d3a6a39f..e6e3267e2ad 100644 --- a/src/server/scripts/Outland/zone_terokkar_forest.cpp +++ b/src/server/scripts/Outland/zone_terokkar_forest.cpp @@ -539,7 +539,7 @@ class go_skull_pile : public GameObjectScript { go_skull_pileAI(GameObject* go) : GameObjectAI(go) { } - bool GossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override + bool GossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override { ClearGossipMenuFor(player); switch (gossipListId) diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 474b3bdf461..ec22dddab74 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -393,7 +393,7 @@ class go_resonite_cask : public GameObjectScript { go_resonite_caskAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { if (me->GetGoType() == GAMEOBJECT_TYPE_GOOBER) me->SummonCreature(NPC_GOGGEROC, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000); @@ -1277,7 +1277,7 @@ class go_massive_seaforium_charge : public GameObjectScript { go_massive_seaforium_chargeAI(GameObject* go) : GameObjectAI(go) { } - bool GossipHello(Player* player, bool /*reportUse*/) override + bool GossipHello(Player* /*player*/, bool /*reportUse*/) override { me->SetLootState(GO_JUST_DEACTIVATED); return true;