From 69ab57278619447e4d214c1934fd7f8a1615aacd Mon Sep 17 00:00:00 2001 From: Subv2112 Date: Fri, 3 Feb 2012 19:37:28 -0500 Subject: [PATCH] Codestyle/Logs: Add more detailed information in Creature::Respawn, replacing the useless previous log Signed-off-by: Subv --- src/server/game/Entities/Creature/Creature.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index c338dbbdd78..eb29e681016 100755 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -1565,7 +1565,7 @@ void Creature::Respawn(bool force) if (m_DBTableGuid) sObjectMgr->RemoveCreatureRespawnTime(m_DBTableGuid, GetInstanceId()); - sLog->outStaticDebug("Respawning..."); + sLog->outStaticDebug("Respawning creature %s (GuidLow: %u, Full GUID: " UI64FMTD " Entry: %u)", GetName(), GetGUIDLow(), GetGUID(), GetEntry()); m_respawnTime = 0; lootForPickPocketed = false; lootForBody = false;