mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-21 09:44:45 +01:00
*Fix single target auras related crash
*Apply aura stacking rules to m_ownedAuras holder. --HG-- branch : trunk
This commit is contained in:
@@ -3527,9 +3527,54 @@ void Unit::DeMorph()
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SetDisplayId(GetNativeDisplayId());
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}
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void Unit::_AddAura(Aura * aura)
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void Unit::_AddAura(UnitAura * aura, Unit * caster)
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{
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m_ownedAuras.insert(AuraMap::value_type(aura->GetId(), aura));
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// passive and Incanter's Absorption and auras with different type can stack with themselves any number of times
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if (!aura->IsPassive() && aura->GetId() != 44413)
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{
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// find current aura from spell and change it's stackamount
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if (Aura * foundAura = GetOwnedAura(aura->GetId(), aura->GetCasterGUID(), 0, aura))
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{
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if(aura->GetSpellProto()->StackAmount)
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aura->ModStackAmount(foundAura->GetStackAmount());
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// Use the new one to replace the old one
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// This is the only place where AURA_REMOVE_BY_STACK should be used
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RemoveOwnedAura(foundAura, AURA_REMOVE_BY_STACK);
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}
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}
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_RemoveNoStackAurasDueToAura(aura);
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if (aura->IsRemoved())
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return;
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aura->SetIsSingleTarget(caster && IsSingleTargetSpell(aura->GetSpellProto()));
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if (aura->IsSingleTarget())
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{
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// register single target aura
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caster->GetSingleCastAuras().push_back(aura);
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// remove other single target auras
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for (;;)
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{
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bool restart = false;
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Unit::AuraList& scAuras = caster->GetSingleCastAuras();
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for (Unit::AuraList::iterator itr = scAuras.begin(); itr != scAuras.end(); ++itr)
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{
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if( (*itr) != aura &&
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IsSingleTargetSpells((*itr)->GetSpellProto(), aura->GetSpellProto()))
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{
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(*itr)->Remove();
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restart = true;
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break;
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}
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}
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if(!restart)
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break;
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}
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}
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}
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AuraApplication * Unit::__ApplyAura(Aura * aura)
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@@ -3552,10 +3597,6 @@ AuraApplication * Unit::__ApplyAura(Aura * aura)
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AuraApplication * aurApp = new AuraApplication(this, caster, aura);
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m_appliedAuras.insert(AuraApplicationMap::value_type(aurId, aurApp));
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// Register single cast aura
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if (caster && aura->IsSingleTarget())
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caster->GetSingleCastAuras().push_back(aurApp);
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if(aurSpellInfo->AuraInterruptFlags)
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{
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m_interruptableAuras.push_back(aurApp);
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@@ -3568,45 +3609,6 @@ AuraApplication * Unit::__ApplyAura(Aura * aura)
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aura->_ApplyForTarget(this, caster, aurApp);
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// passive and Incanter's Absorption and auras with different type can stack with themselves any number of times
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// auras with type other than TARGET_AURA have CanAuraStack check in their target selection code, so shouldn't go here
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if (!aura->IsPassive() && aura->GetType() == UNIT_AURA_TYPE && aurId != 44413)
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{
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// find current aura from spell and change it's stackamount
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if (AuraApplication * foundAura = GetAuraApplication(aurId, aura->GetCasterGUID(), 0, aurApp))
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{
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if(aurSpellInfo->StackAmount)
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aura->ModStackAmount(foundAura->GetBase()->GetStackAmount());
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// Use the new one to replace the old one
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// This is the only place where AURA_REMOVE_BY_STACK should be used
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RemoveAura(foundAura, AURA_REMOVE_BY_STACK);
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}
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}
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// update single target auras list - after aura stack check to allow single target auras to stack
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if (aura->IsSingleTarget())
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{
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for (;;)
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{
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bool restart = false;
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AuraApplicationList& scAuras = caster->GetSingleCastAuras();
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for (AuraApplicationList::iterator itr = scAuras.begin(); itr != scAuras.end(); ++itr)
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{
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if( (*itr)->GetBase() != aura &&
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IsSingleTargetSpells((*itr)->GetBase()->GetSpellProto(), aura->GetSpellProto()))
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{
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(*itr)->GetBase()->Remove(AURA_REMOVE_BY_DEFAULT);
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restart = true;
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break;
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}
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}
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if(!restart)
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break;
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}
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}
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_RemoveNoStackAurasDueToAura(aura);
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// Update target aura state flag
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@@ -3641,10 +3643,6 @@ void Unit::__UnapplyAura(AuraApplicationMap::iterator &i)
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// Remove all pointers from lists here to prevent possible pointer invalidation on spellcast/auraapply/auraremove
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m_appliedAuras.erase(i);
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// Unregister single cast aura
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if (caster && aura->IsSingleTarget())
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caster->GetSingleCastAuras().remove(aurApp);
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if (aura->GetSpellProto()->AuraInterruptFlags)
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{
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m_interruptableAuras.remove(aurApp);
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@@ -3755,21 +3753,20 @@ void Unit::_UnapplyAura(AuraApplication * aurApp, AuraRemoveMode removeMode)
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}
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}
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void Unit::_RemoveNoStackAurasDueToAura(Aura * aura)
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void Unit::_RemoveNoStackAuraApplicationsDueToAura(Aura * aura)
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{
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// dynobj auras can stack infinite number of times
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if (aura->GetType() == DYNOBJ_AURA_TYPE)
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return;
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SpellEntry const* spellProto = aura->GetSpellProto();
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uint32 spellId = aura->GetId();
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uint32 spellId = spellProto->Id;
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// passive spell special case (only non stackable with ranks)
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if(IsPassiveSpell(spellId) && IsPassiveSpellStackableWithRanks(spellProto))
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return;
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//bool linked = spellmgr.GetSpellCustomAttr(spellId) & SPELL_ATTR_CU_LINK_AURA? true : false;
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bool remove = false;
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for (AuraApplicationMap::iterator i = m_appliedAuras.begin(); i != m_appliedAuras.end(); ++i)
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{
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@@ -3779,49 +3776,9 @@ void Unit::_RemoveNoStackAurasDueToAura(Aura * aura)
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i = m_appliedAuras.begin();
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}
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// Do not check already applied aura
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if (i->second->GetBase() == aura)
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if (!_IsNoStackAuraDueToAura(aura, i->second->GetBase()))
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continue;
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// Do not check already applied aura
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if (i->second->GetBase()->GetType() != aura->GetType())
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continue;
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SpellEntry const* i_spellProto = i->second->GetBase()->GetSpellProto();
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uint32 i_spellId = i_spellProto->Id;
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bool sameCaster = aura->GetCasterGUID() == (*i).second->GetBase()->GetCasterGUID();
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if(IsPassiveSpell(i_spellId))
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{
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// passive non-stackable spells not stackable only for same caster
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if(!sameCaster)
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continue;
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// passive non-stackable spells not stackable only with another rank of same spell
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if (!spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId))
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continue;
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}
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bool is_triggered_by_spell = false;
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// prevent triggering aura of removing aura that triggered it
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// prevent triggered aura of removing aura that triggering it (triggered effect early some aura of parent spell
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for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
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{
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if (i_spellProto->EffectTriggerSpell[j] == spellProto->Id
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|| spellProto->EffectTriggerSpell[j] == i_spellProto->Id) // I do not know what is this for
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{
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is_triggered_by_spell = true;
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break;
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}
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}
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if (is_triggered_by_spell)
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continue;
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if(spellmgr.CanAurasStack(spellProto, i_spellProto, sameCaster))
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continue;
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// Remove all auras by aura caster
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RemoveAura(i, AURA_REMOVE_BY_DEFAULT);
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if(i == m_appliedAuras.end())
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break;
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@@ -3829,6 +3786,82 @@ void Unit::_RemoveNoStackAurasDueToAura(Aura * aura)
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}
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}
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void Unit::_RemoveNoStackAurasDueToAura(Aura * aura)
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{
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SpellEntry const* spellProto = aura->GetSpellProto();
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uint32 spellId = spellProto->Id;
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// passive spell special case (only non stackable with ranks)
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if(IsPassiveSpell(spellId) && IsPassiveSpellStackableWithRanks(spellProto))
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return;
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bool remove = false;
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for (AuraMap::iterator i = m_ownedAuras.begin(); i != m_ownedAuras.end(); ++i)
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{
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if(remove)
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{
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remove = false;
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i = m_ownedAuras.begin();
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}
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if (!_IsNoStackAuraDueToAura(aura, i->second))
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continue;
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RemoveOwnedAura(i, AURA_REMOVE_BY_DEFAULT);
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if(i == m_ownedAuras.end())
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break;
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remove = true;
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}
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}
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bool Unit::_IsNoStackAuraDueToAura(Aura * appliedAura, Aura * existingAura) const
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{
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SpellEntry const* spellProto = appliedAura->GetSpellProto();
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// Do not check already applied aura
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if (existingAura == appliedAura)
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return false;
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// Do not check dynobj auras for stacking
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if (existingAura->GetType() != UNIT_AURA_TYPE)
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return false;
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SpellEntry const* i_spellProto = existingAura->GetSpellProto();
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uint32 i_spellId = i_spellProto->Id;
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bool sameCaster = appliedAura->GetCasterGUID() == existingAura->GetCasterGUID();
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if(IsPassiveSpell(i_spellId))
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{
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// passive non-stackable spells not stackable only for same caster
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if(!sameCaster)
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return false;
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// passive non-stackable spells not stackable only with another rank of same spell
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if (!spellmgr.IsRankSpellDueToSpell(spellProto, i_spellId))
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return false;
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}
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bool is_triggered_by_spell = false;
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// prevent triggering aura of removing aura that triggered it
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// prevent triggered aura of removing aura that triggering it (triggered effect early some aura of parent spell
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for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
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{
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if (i_spellProto->EffectTriggerSpell[j] == spellProto->Id
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|| spellProto->EffectTriggerSpell[j] == i_spellProto->Id) // I do not know what is this for
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{
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is_triggered_by_spell = true;
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break;
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}
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}
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if (is_triggered_by_spell)
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return false;
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if(spellmgr.CanAurasStack(spellProto, i_spellProto, sameCaster))
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return false;
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return true;
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}
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void Unit::_HandleAuraEffect(AuraEffect * aurEff, bool apply)
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{
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if (apply)
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@@ -3849,6 +3882,10 @@ void Unit::RemoveOwnedAura(AuraMap::iterator &i, AuraRemoveMode removeMode)
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m_ownedAuras.erase(i);
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// Unregister single target aura
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if (aura->IsSingleTarget())
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aura->UnregisterSingleTarget();
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aura->_Remove(removeMode);
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i = m_ownedAuras.begin();
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@@ -3883,10 +3920,10 @@ void Unit::RemoveOwnedAura(Aura * aura, AuraRemoveMode removeMode)
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assert(false);
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}
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Aura * Unit::GetOwnedAura(uint32 spellId, uint64 caster, uint8 reqEffMask) const
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Aura * Unit::GetOwnedAura(uint32 spellId, uint64 caster, uint8 reqEffMask, Aura * except) const
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{
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for (AuraMap::const_iterator itr = m_ownedAuras.lower_bound(spellId); itr != m_ownedAuras.upper_bound(spellId); ++itr)
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if(((itr->second->GetEffectMask() & reqEffMask) == reqEffMask) && (!caster || itr->second->GetCasterGUID() == caster))
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if(((itr->second->GetEffectMask() & reqEffMask) == reqEffMask) && (!caster || itr->second->GetCasterGUID() == caster) && (!except || except != itr->second))
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return itr->second;
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return NULL;
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}
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@@ -4096,10 +4133,12 @@ void Unit::RemoveAurasDueToSpellBySteal(uint32 spellId, uint64 casterGUID, Unit
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int32 dur = 2*MINUTE*IN_MILISECONDS < aura->GetDuration() ? 2*MINUTE*IN_MILISECONDS : aura->GetDuration();
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newAura = Aura::TryCreate(aura->GetSpellProto(), effMask, stealer, NULL, &baseDamage[0], NULL, aura->GetCasterGUID());
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assert(newAura);
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if (!newAura)
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return;
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newAura->SetLoadedState(dur, dur, stealCharge ? 1 : aura->GetCharges(), aura->GetStackAmount(), recalculateMask, &damage[0]);
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// strange but intended behaviour: Stolen single target auras won't be treated as single targeted
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newAura->SetIsSingleTarget(false);
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if (newAura->IsSingleTarget())
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newAura->UnregisterSingleTarget();
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newAura->ApplyForTargets();
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}
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return;
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@@ -4145,18 +4184,20 @@ void Unit::RemoveAurasByType(AuraType auraType, uint64 casterGUID, Aura * except
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void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase)
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{
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// single target auras from other casters
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for (AuraMap::iterator iter = m_ownedAuras.begin(); iter != m_ownedAuras.end();)
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for (AuraApplicationMap::iterator iter = m_appliedAuras.begin(); iter != m_appliedAuras.end();)
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{
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Aura const * aura = iter->second;
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AuraApplication const * aurApp = iter->second;
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Aura const * aura = aurApp->GetBase();
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if (aura->GetCasterGUID() !=GetGUID() && IsSingleTargetSpell(aura->GetSpellProto()))
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{
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if (!newPhase)
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RemoveOwnedAura(iter);
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RemoveAura(iter);
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else
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{
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Unit* caster = aura->GetCaster();
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if (!caster || !caster->InSamePhase(newPhase))
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RemoveOwnedAura(iter);
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RemoveAura(iter);
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else
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++iter;
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}
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@@ -4166,15 +4207,15 @@ void Unit::RemoveNotOwnSingleTargetAuras(uint32 newPhase)
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}
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// single target auras at other targets
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AuraApplicationList& scAuras = GetSingleCastAuras();
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for (AuraApplicationList::iterator iter = scAuras.begin(); iter != scAuras.end();)
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AuraList& scAuras = GetSingleCastAuras();
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for (AuraList::iterator iter = scAuras.begin(); iter != scAuras.end();)
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{
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AuraApplication * aurApp= *iter;
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Aura * aura = *iter;
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++iter;
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if (aurApp->GetTarget() != this && !aurApp->GetTarget()->InSamePhase(newPhase))
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if (aura->GetUnitOwner() != this && !aura->GetUnitOwner()->InSamePhase(newPhase))
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{
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uint32 removedAuras = m_removedAurasCount;
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aurApp->GetBase()->Remove();
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aura->Remove();
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if (m_removedAurasCount > removedAuras + 1)
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iter = scAuras.begin();
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}
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