diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 18cec686cc5..c1fd2dd26f3 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7088,6 +7088,8 @@ void Player::UpdateArea(uint32 newArea) void Player::UpdateZone(uint32 newZone, uint32 newArea) { + if (!IsInWorld()) + return; uint32 const oldZone = m_zoneUpdateId; m_zoneUpdateId = newZone; m_zoneUpdateTimer = ZONE_UPDATE_INTERVAL;