DB/LCT: update damage values of all Lost City of the Tol'vir trash npc's and encounter adds

This commit is contained in:
Ovahlord
2018-07-05 00:15:46 +02:00
parent 94a7b7039e
commit 6a8cb2b232
2 changed files with 26 additions and 1 deletions

View File

@@ -220,7 +220,7 @@ class boss_siamat : public CreatureScript
events.SetPhase(PHASE_2);
events.ScheduleEvent(EVENT_WAILING_WINDS, 1, 0, PHASE_2);
}
else if (_deadServants < 3)
else if (_lastStaticShockSpellID != SPELL_STATIC_SHOCK_3)
events.RescheduleEvent(EVENT_STATIC_SHOCK, Milliseconds(1));
break;
default:
@@ -259,7 +259,10 @@ class boss_siamat : public CreatureScript
events.Repeat(Seconds(45));
}
else if (_lastStaticShockSpellID == SPELL_STATIC_SHOCK_2)
{
DoCastAOE(SPELL_STATIC_SHOCK_3);
_lastStaticShockSpellID = SPELL_STATIC_SHOCK_3;
}
break;
case EVENT_DEFLECTING_WINDS:
DoCastSelf(SPELL_DEFLECTING_WINDS, true);